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rmon

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  1. Hi, Sorry for bumping an old topic, i just wanted to ask, instead of making BaseLevel = 999, Maybe we can do something for the below details LEVELAURA = {} LEVELAURA.EF_NONE = -1 LEVELAURA.EF_LEVEL99 = 200 LEVELAURA.EF_LEVEL99_ORB1 = 976 LEVELAURA.EF_LEVEL99_ORB2 = 977 LEVELAURA.EF_LEVEL150 = 978 LEVELAURA.EF_LEVEL150_SUB = 979 LEVELAURA.EF_LEVEL160 = 1022 LEVELAURA.EF_LEVEL160_SUB = 1023 LEVELAURA.EF_LEVEL185 = 1226 LEVELAURA.EF_LEVEL185_SUB = 1227 LEVELAURA.EF_LEVEL4TH = 2275 LEVELAURA.EF_LEVEL4TH_SUB = 2276 Level99AuraTable = { Default99LvAura = LEVELAURA.EF_LEVEL99, Default99LvAura_sub = LEVELAURA.EF_LEVEL99_ORB1, Baby99LvAura = LEVELAURA.EF_LEVEL99, Baby99LvAura_sub = LEVELAURA.EF_LEVEL99_ORB2, SecondHigh99LvAura = 0, SecondHigh99LvAura_sub = 0, Homun99LvAura = 0, Homun99LvAura_sub = 0, Boss99LvAura_sub = LEVELAURA.EF_LEVEL99_ORB1 } MaxLevelAuraTable = { Default150LvAura = LEVELAURA.EF_LEVEL150, Default150LvAura_sub = LEVELAURA.EF_LEVEL150_SUB, Default160LvAura = LEVELAURA.EF_LEVEL185, Default160LvAura_sub = LEVELAURA.EF_LEVEL185_SUB, Default185LvAura = LEVELAURA.EF_LEVEL185, Default185LvAura_sub = LEVELAURA.EF_LEVEL185_SUB, MaxLevelEffect4th = LEVELAURA.EF_LEVEL4TH, MaxLevelEffect4th_sub = LEVELAURA.EF_LEVEL4TH_SUB, UpperJobMaxLvAura = LEVELAURA.EF_LEVEL185, UpperJobMaxLvAura_sub = LEVELAURA.EF_LEVEL185_SUB, HomunMaxLvAura = LEVELAURA.EF_LEVEL4TH, HomunMaxLvAura_sub = LEVELAURA.EF_LEVEL4TH_SUB }
  2. @pajodex I also encounter the same everytime the npctalk its giving clif_send error Also im using txt for mob and not in sql, the script tries to query from sql instead of mob_db.yml
  3. @BeWan Im trying to use the script, when i try to sell item id ( 2504 ) it shows me Items to sell: ------------------------------ (none)
  4. When i clicked on cancel, its giving me this error
  5. Hi Vykimo, Any chance of updating this for latest rathena ?
  6. Thank you so much i will try this does it include also for blacksmith skill ?
  7. Tried adding pvpnopart and pvpnoguild but i still can't hit guildmember and partymember setarray .@mapflag, mf_nobranch, mf_nomemo, mf_nopenalty, mf_nosave, mf_noteleport, mf_nowarp, mf_nowarpto, mf_noicewall, mf_pvp_noguild, mf_pvp_noparty, mf_noreturn;
  8. if you change 25 to 50 , what will happen to physical attack % it now it should be 50% each card ?
  9. @Emistry is it possible to have specific reward for each job ?
  10. Is it also possible to separate drop from normal mobs, mini boss, and mvp ?
  11. Hi everyone, Can anyone share how i can use this on OnPCLoadMapEvent: like when they go on a certain map which is on the list of the loadevent
  12. Hi, Can anyone help me with my issue, The detection is still being trigger even though it is not including on the loadevent list 1st char is in new_1-1 when i tried to create a new char since the start point is new_1-1 the moment i log in the 2nd char it got warp even though new_1-1 is not in the list prt_gld mapflag loadevent pay_gld mapflag loadevent gef_fild13 mapflag loadevent alde_gld mapflag loadevent aru_gld mapflag loadevent sch_gld mapflag loadevent
  13. Anyone can share fixed version of this ? I'm having a following issue on the script - cluckers is getting error everytime i walk on the cell where i got the status effect from the cluckers - Find the poring is not ending (not warping all player back to prontera when all Correct poring has been killed ) - Manhunt is having an issue - find the mushroom ( no mushroom spawn ) - monster counting is not working - disguise event is ending after 1 correct answer
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