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minijoe

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  1. hello~ when i use getitembound to make item bound, enchant will make item unbound anyone have some good idea?
  2. In the latest rthena, the skill RK_DRAGONBREATH and RK_DRAGONBREATH_WATER are affected by Hydra Card. How to modify the two skills so that they are not affected by Racial Modifiers.
  3. When I visit this quest, my client will crash. Is there anything was missing?
  4. Requesting a script commands which can turned on and off the SI and call it’s parameters, just like "@displaystatus". displaystatus <status type>,<flag>,<tick>,<val1>,<val2>,<val3>; Thank you so much
  5. hi, Emistry. I can't confirm the exact location of this error. about "autobonus"? What does "0 : '5'12" mean?
  6. My map-server has continuous hint mistakes Does anybody know where the mistake?
  7. Try this 18921,C_Tarnished_Lamp,Costume Tarnished Lamp,4,20,,20,,0,,0,0xFFFFFFFF,63,2,1024,,0,0,897,{ bonus bLuk,10; },{},{}
  8. This is really a good idea, I also had similar ideas, just made an NPC, let the card to enchant adding equipment, like costume enchants. but there are so many cards, than I still want to modify the source code to make it worked like the general cards. If I can't change it, I will try your idea, thank you:)
  9. hello! I made a shadow card 55050,New_item,Weapon Shadow card,6,20,,10,,,,,,,,131072,,,,,{ bonus bMaxSP,10; },{},{} and a shadow equipment with slots 24012,Promotional_Weapon_Shadow,Weapon Shadow,12,10,,0,,,,2,0xFFFFFFFF,63,2,131072,,1,,,{ bonus bDex,1; },{},{} but when i double click on the card in the game, it does not work. How to make the shadow card work as the general cards? thank you:)
  10. Is there any directives can reload the "const.txt" in the last version of the rathena?
  11. Hello~ The 20150916 Client define the Headdress effects by use "hateffectinfo.lub". than, how to use it?
  12. Hi! How to increase the PVP and GVG's maximum aspd in "battle config"? I add "pvp_max_aspd" and "gvg_max_aspd" to "player.conf". and "battle.h": int pvp_max_aspd; int gvg_max_aspd; and "battle.c": { "pvp_max_aspd", &battle_config.pvp_max_aspd, 190, 100, 199, }, { "gvg_max_aspd", &battle_config.gvg_max_aspd, 190, 100, 199, }, Then how to modify in "pc.c" or other places? short pc_maxaspd(struct map_session_data *sd) { nullpo_ret(sd); return (( sd->class_&JOBL_THIRD) ? battle_config.max_third_aspd : ( ((sd->class_&MAPID_UPPERMASK) == MAPID_KAGEROUOBORO || (sd->class_&MAPID_UPPERMASK) == MAPID_REBELLION) ? battle_config.max_extended_aspd : battle_config.max_aspd )); }
  13. prontera,88,105,0 script #Start99 139,5,5,{ OnTouch: //Limit the movement of the players. initnpctimer; mapannounce "prontera","hello!",bc_map,"0x00ffff"; end; OnTimer3000: mapannounce "prontera","hello!",bc_map,"0x00ffff"; end; OnTimer6000: mapannounce "prontera","hello!",bc_map,"0x00ffff"; end; OnTimer9000: stopnpctimer; mapannounce "prontera","hello!",bc_map,"0x00ffff"; //Take off the limited of the players. end; } How to limit the movement of the player ? The Players trigger the mapannounce when they entry to some area,the system let Players can not move or use skills until the end of the mapannounce,just like the Players are speaking to the NPC.
  14. Thanks for your reminding.
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