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aznguy212

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  1. Hello! I'm having trouble with my client dismissing the exp bar even thought I can level my job level more. When I'm at level 50 job level as first class, the bar goes away but I can go up to level 300. How do I prevent the bar from going away before it hits the 300 mark? please help! LEVEL 1 LEVEL 50 LEVEL 300
  2. Hello fellows. I have a problem when I'm changing the max job level. I want to have a job level of 300 and base level of 175 however, the job level stays at 1 I shortened the texts below for space sake. It is not like this in the actual txt file. //Job - Novice & Baby Novice 300,0:4023,1,4,10,18,28,40,91,151,205,268,340 //Job - 1st Classes & Baby 1st Classes 300,1:2:3:4:5:6:4024:4025:4026:4027:4028:4029:4050,1,30,60, //Job - 2nd Classes & Baby 2nd Classes 300,7:8:9:10:11:12:13:14:15:16:17:18:19:20:21:4030:4031: //Job - Novice High 300,4001,1,4,11,20,31,44,100,166,226,295,374 //Job - Adv First Classes 300,4002:4003:4004:4005:4006:4007,1,150,340,550,760,990,1250 //Job - Adv Second Classes 300,4008:4009:4010:4011:4012:4013:4014:4015:4016:4017:4018: //Job - 3rd Jobs & Baby 3rds 300,4054:4055:4056:4057:4058:4059:4060:4061:4062:4063:4064: //Job - Expanded Super Novice, Expanded Super Baby, Oboro/Kagerou, & Rebellion 300,4190:4191:4211:4212:4215,1,106000,112000,355000,615000, //Job - Ninja/Gunslinger 300,24:25,1,100,200,300,400,600,700,1000,1200,1400,1700,1900 //Job - Taekwon (Same EXP table as 1st Classes & Baby 1st Classes) 300,4046,1,60,130,260,460,780,1060,1300,1560,1910,2290,2680, //Job - Star Gladiator 300,4047:4048,1,50700,50700,50700,50700,50700,50700,50700, //Job - Soul Linker (Same EXP table as 2nd Classes & Baby 2nd Classes) 300,4049,1,2500,4200,7000,10300,15900,18900,20900,22600,24900, //Job - Super Novice & Baby Super Novice (Still pre-renewal values -> Needs info) 300,23:4045,1,30,43,58,76,116,180,220,272,336,520,604,699,802, as you can see, I changed all of them to 300 yet the max I can level up when I do this is 1... please help thanks =======SOLUTION========= I just extended the exp to over 300 and it worked. soooo nvm.
  3. Hello. I was wondering if it's possible to make a passive skill that effects your base stats. For example: Skill name: STR Up Description: Raises your STR +1 through +10 per level. so at level 1 you get +1 level 2 +2 level 3 +3 etc I wanted to experiment with some new ideas so if this is possible I'd appreciate your help! Please and thank you!
  4. Yes just 5% of total attack stats. is that all I have to add in order to get that effect? I just want a weapon that can grow with it's user. So the more attack you have the stronger the weapon gets. Is it possible?
  5. I'm not sure if this is possible, but is it possible to add stats to weapons depending on your total stats? For example: A knife weapon with 0 stats but instead gives you 5% of total attack damage. So if your attack stat is 100 you get +5% so a total of 105 and if your attack increased due to levels and you got 125 points you get +5% of that making it 131 attack. Trying to learn and come up with something interesting so please help if possible. THANK YOU!
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