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Froggy

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Froggy last won the day on January 19 2016

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  1. This is another event map I made. This is basically a torturous version of Lighthalzen Cube Maze. Guess what? I did the warp script. I am learning! LOL This is the starting point. Not much stuff since people will be populating the area. Just in the same area, these are the warp portals. There are 5 but only 1 will lead the player to the actual maze. ...which is this. Most "rounds" have 5 portals, some have 4; 1 will warp to next, 1 will warp to same round, 1 will warp to previous, 1 will warp to 2 rounds back, and 1 will warp back to start. There are straight paths... ...and curved ones. Also, round numbers are displayed. When the player manages to reach 25, he/she wins.
  2. Weird. I just updated my kRO yesterday and everything seems fine for me though I am still using 586.
  3. What do you mean "it's not working"? Does is not show? Is the positioning bad? Are you getting errors? Tell us more details.
  4. This is not the Scripting Requests section.
  5. If you will look closely, the code does not call the gm/notgm function anymore.
  6. This is a simple and small map for an automated mini-event I made for some server. This map has indoor zoom. INB4, I suck at lighting, I know. LMAO This is the view of the whole map. Cheers!
  7. Froggy

    Forging

    Is it possible to put slots on a VVS elemental weapon? How do you modify/add producible weapons? For example, Smith Dagger lets you forge Sucsamad using X, Y, and Z. How do you modify the ATK bonus of weapons forged by Blacksmith rankers?
  8. That feature generates more of a maze dungeon that resemble the Pyramids and it fills the whole map. LOL
  9. The map is inspired by my hatred towards toxic players. <3
  10. Someone asked for the whole view of the map so I added it to the first post.
  11. If you call mashing Ctrl + , and Ctrl + . for hours fun, yes it was. HAHAHA The fog is from the @mapflag command. It can be turned off using /effect. :-)
  12. So, aside from being a potato law enforcer, I also host events as a GM. Since I find events through commands mainstream, I decided to create my own event maps. This is a simple event maze I made for some server. I am expecting "no brains" or "you lack ideas" type of criticisms. LMAO This is the assembly area. Players will go down the stairs, walk, take a U-turn, and head to the portal which will lead them to the maze start. The NPC over there is the control for the portal. A GM will talk to the NPC to start the event(make the portal to the maze appear). This is the maze start. *geez, no other design?* Somewhere around the maze. If I am not mistaken because I did not really care about how big the maze is, the maze alone could be the same size as Geffen. The end. This is the reward room. Top view of the map. Cheers!
  13. I agree with Promise; uneven maps look better.
  14. Froggy

    Functor

    I sent you a message in Skype. To moderators, kindly lock this thread to avoid spam. Thank you.
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