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Yami-Chan

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  1. Bump! https://youtu.be/M3Gjpek2QboHere's a video, as you can see the character punching the mobs either normal attack or during skill
  2. How to fix the Archer's normal attack? Bcoz even if I equipped it with bow and arrow it appears that it punch the mobs in a distance Kinda ridiculous and lame to watch received_1639493442727589.mp4
  3. Gameplay: Respawn a mvp with enormous hp like 10m or even more that'll take lots of player to kill Here's the plot GvG area and This event will take once in a week only or by gms go signal It's like Kill stealing between player and guild but inorder to do that they need to reduce mvps enormous hp Maybe we can add onkill getitem for rewards Regards!
  4. I somehow figured out how it will be done I still have missing something such as Recall the guildmembers whose already on the map 5-10cells near on the Emperium after respawn
  5. Does the other guild will kickout of the map once the Emperium Has broken? The idea is same basic concepts of normal woe but the emp it's self will relocate once its destroyed
  6. Here's the gameplay Emperium will respawn in certain map and every guild member will find and break it After killing it..the Emperium will respawn at random coordinate and they will find it again to break. The emp will drop or give the breaker a reward
  7. Yami-Chan

    assci

    how to convert/extract data in assci? i used different converter but it gave me japanese "katakana" format anyone here know how to set this in assci?
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