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Snurayroth

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  1. <p> <br/><br/> Hey, i already had them changed but nothing happened, its still white/grey striped. i also have changed this ones: data/Texture/À¯ÀúÀÎÅÍÆäÀ̽º/Login_Interface/win_select.bmp data/Texture/À¯ÀúÀÎÅÍÆäÀ̽º/Login_Interface/win_select2.bmp data/Texture/À¯ÀúÀÎÅÍÆäÀ̽º/Login_Interface/win_service_ph.bmp data/Texture/À¯ÀúÀÎÅÍÆäÀ̽º/Login_Interface/win_login_k1.bmp data/Texture/À¯ÀúÀÎÅÍÆäÀ̽º/Login_Interface/win_login_k2.bmp data/Texture/À¯ÀúÀÎÅÍÆäÀ̽º/Login_Interface/win_make.bmp data/Texture/À¯ÀúÀÎÅÍÆäÀ̽º/win_msgbox.bmp data/Texture/À¯ÀúÀÎÅÍÆäÀ̽º/win_msgbox1.bmp ... im confused xD may i need to change something in here: data/Texture/À¯ÀúÀÎÅÍÆäÀ̽º/basic_interface/ ? </p> //// EDIT //// I found it by myself. I needed to edit these files: Data exture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\btnbar_left2.bmp Data exture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\btnbar_mid2.bmp Data exture\À¯ÀúÀÎÅÍÆäÀ̽º\basic_interface\btnbar_right2.bmp regards, Snurayroth
  2. Hello Guys, i wanted to change the complete login interface but i dont find the lower white/grey striped part of the server selection window, which .bmp's i need to edit?(here is a picture of it): http://imageshack.us/photo/my-images/845/thewhite.png/ regards BUMP~ Anyone there who knows which file i need to edit?
  3. Hello, I have a already diffed Ragnarok.exe but don't have the original exe anymore, its a special one which isnt anymore in the web (seems so). i want to remove the "Custom_Window_Title" diff. So i want you to ask: It is possible to remove a diff thing like "Custom_Window_Title" afterwards via Hex Editor? may we will need this?(its from the diff file - Custom_Window_Title): byte_[uI]_Custom_Window_Title_(Recommended):470:0:83 byte_[uI]_Custom_Window_Title_(Recommended):471:0:97 byte_[uI]_Custom_Window_Title_(Recommended):472:0:107 byte_[uI]_Custom_Window_Title_(Recommended):473:0:101 byte_[uI]_Custom_Window_Title_(Recommended):474:0:120 byte_[uI]_Custom_Window_Title_(Recommended):475:0:101 byte_[uI]_Custom_Window_Title_(Recommended):476:0:32 byte_[uI]_Custom_Window_Title_(Recommended):477:0:50 byte_[uI]_Custom_Window_Title_(Recommended):478:0:48 byte_[uI]_Custom_Window_Title_(Recommended):479:0:48 byte_[uI]_Custom_Window_Title_(Recommended):47A:0:56 byte_[uI]_Custom_Window_Title_(Recommended):47B:0:45 byte_[uI]_Custom_Window_Title_(Recommended):47C:0:48 byte_[uI]_Custom_Window_Title_(Recommended):47D:0:49 byte_[uI]_Custom_Window_Title_(Recommended):47E:0:45 byte_[uI]_Custom_Window_Title_(Recommended):47F:0:48 byte_[uI]_Custom_Window_Title_(Recommended):480:0:50 byte_[uI]_Custom_Window_Title_(Recommended):481:0:97 byte_[uI]_Custom_Window_Title_(Recommended):482:0:32 byte_[uI]_Custom_Window_Title_(Recommended):483:0:87 byte_[uI]_Custom_Window_Title_(Recommended):484:0:105 byte_[uI]_Custom_Window_Title_(Recommended):485:0:116 byte_[uI]_Custom_Window_Title_(Recommended):486:0:104 byte_[uI]_Custom_Window_Title_(Recommended):487:0:32 byte_[uI]_Custom_Window_Title_(Recommended):488:0:89 byte_[uI]_Custom_Window_Title_(Recommended):489:0:111 byte_[uI]_Custom_Window_Title_(Recommended):48A:0:109 byte_[uI]_Custom_Window_Title_(Recommended):48B:0:97 byte_[uI]_Custom_Window_Title_(Recommended):48C:0:110 byte_[uI]_Custom_Window_Title_(Recommended):48D:0:100 byte_[uI]_Custom_Window_Title_(Recommended):48E:0:97 byte_[uI]_Custom_Window_Title_(Recommended):48F:0:32 byte_[uI]_Custom_Window_Title_(Recommended):490:0:68 byte_[uI]_Custom_Window_Title_(Recommended):491:0:105 byte_[uI]_Custom_Window_Title_(Recommended):492:0:102 byte_[uI]_Custom_Window_Title_(Recommended):493:0:102 byte_[uI]_Custom_Window_Title_(Recommended):102FF5:140:112 byte_[uI]_Custom_Window_Title_(Recommended):102FF6:61:4 byte_[uI]_Custom_Window_Title_(Recommended):102FF7:110:64 byte_[uI]_Custom_Window_Title_(Recommended):103136:68:112 byte_[uI]_Custom_Window_Title_(Recommended):103137:60:4 byte_[uI]_Custom_Window_Title_(Recommended):103138:110:64 byte_[uI]_Custom_Window_Title_(Recommended):11EF33:140:112 byte_[uI]_Custom_Window_Title_(Recommended):11EF34:61:4 byte_[uI]_Custom_Window_Title_(Recommended):11EF35:110:64
  4. Hallo. Ich hab im BrowEdit per 'Global Height Edit' eine bestimmte Fläche des Bodens höher gesetzt und dann per Sloping mit dem Boden verbunden. Nun möchte ich die Fläche des Bodens, die höher gesetzt ist aber noch erweitern. Allerdings ist ja nun die Verbindung zum Boden / das Sloping dazwischen / im Weg.. wie bekomm ich das wieder weg? Für den 'Undo' button ist es bereits zu spät. Und möchte ungern die Map komplett neu anfangen Würde mich über hilfe freuen.. Danke!
  5. Ok now i got it. I will try to do that oo But wouldn't it be a huge, huge script?! ..mhpf.. i will let me suprise.. xD Ill try it. But if anyone still want to do that for me... i would be happy xD regards, Snurayroth Ohh... i found something on the eAthena board in the german section in an downloadable script archive. I think it is that what i searched. It show finished and ongoing quests i uploaded it here that u can view it: http://pastebin.com/PX3yJsEL i think the creator of this script isn't active anymore. but i got some questions about it i know how to add this script and how to create the SQL tables but how do i add the quests there ? o_o
  6. No, i already wrote an custom command which will execute the script by using it.
  7. U don't give up, eh.. ?! xD Well, most of the time when im changing something on my server for example in the source, then i only try to do it by looking on the src code, think about it and change to what i want to have it and try it if it works, if its not working im trying it again and again and again if i don't get it then im asking in support boards like this one. I don't have knowlege about C i only try to do things like i described above. My scripting knowlege is only limited. My english isn't the best. And i don't have any knowlege about SQL. That's why i requested it, i don't know how to do that
  8. Name a few. It might be easier to adopt than to reinvent the wheel. That are my own reasons ... Im working now on my SVN about 1 year and i already did tons of big changes, it is already really custom same for my client, it is already custom too. In this case it isn't easier to adopt ^^ My SVN is working fine and didn't made any problems yet and i really don't want to change it. Another reason is that i don't like renewal, i will never use it. And sorry but i don't want to discuss about Updating my revision, i will never do it. So, i request this Quest Log .. regards, Snurayroth
  9. Do it like here: Char_athena.conf ; // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 127.0.0.1 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: HAMACHI IP HERE login_athena.conf ; // The login server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 map_athena.conf ; // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: 127.0.0.1 // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: 127.0.0.1 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: HAMACHI IP HERE Im running my Server at the moment like this.
  10. I don't want to update it, i have tons of reasons why i don't do that, thats why i request this Quest log.
  11. Hello, I cant use the Official Questlog because im using an old eathena svn and an old ragnarok client, thats why i want to request a Quest log. If i got this Quest Log i will let the player execute it via an custom command. The player should can obtain quest from npcs on the whole server. The Quest Log should look like this: mes "Hello, blahblah"; menu "Active/Ongoing/Current Quests",L_Quests,"Available Quests",L_avQuests,"Close",L_Close; L_Quests: //here i want an menu that shows all active/ongiong/current quests and when you select on of this active quests u will see what you need to do (collect/kill whatever) close; L_avQuests: //here i want an menu which shows quests(names) that are actually available for this character and when u select one of this quests it should show you where / from which npc u can gain this quest close; L_Close: mes "byeBye"; close; } I don't know how to realize that (maybe SQL ? i dont know anything about SQL^^) so im requesting it. regards, Snurayroth
  12. I got an solution for it, when i increase the sleep2 value in my script it is working oO ! ^^ solved but its still possible to get on the warp but i got a new idea to fix that... thanks for helping me to all !! [sOLVED]
  13. //EDIT Oh, sorry i have found my problem i typed the set BaseExp,BaseExp+10000; wrong. I did it something like this before: set BaseExp,+10000; Pardon me ! regards, senias
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