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GuilhermeF

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  1. Good night I am a good week behind as remove that system of "Roulette" from pet capture system, to be clear, the "Slotmachine". I've deactivated the methods in clif.ce the instanciamentos in pet.c (everything related to roulette), but the liveliest continues to appear. I've tried "replaced" by another animation put roulette system consists of clicking on rolata (as activates it) for her to give a result of "true" our "false". I also commented on the packet.he related to roulette. If anyone knows me help will be grateful as I am for a long time trying to remove it, but nothing that I thought worked. - My other problem: If there is any way via src is no way I "verify" the mob when I'm giving target, for example: Give target in a mob at her skill would check and determined mob: if (checker == idmob) {run} } else {runs I was looking for and riding with the information I had and got it: if (Src> type == BL_MOB && Md-> target_id && Md-> bl.id && BL> id == 1002) But it still fails.
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