Not Work
This My Script Please Help Me
//===== eAthena Script =======================================
//= Heal Npc
//===== By: ==================================================
//= Lotsa People (1.x)
//===== Current Version: =====================================
//= 3.0
//===== Compatible With: =====================================
//= eAthena 0.1+;
//===== Description: =========================================
//= Healer NPC Which Heals For Free
//===== Additional Comments: =================================
//= 3.0 By massdriller, Changed and edited the script
//= added other warp points of maps.
//= 2.0 By Darkchild, Duplicates And Changed A Bit
//= you can replace this script file by heal_payment.txt
//= if you want that players have to pay their healings.
//============================================================
prontera,151,185,5 script Healer#h1-1::Healer 581,{
switch ( basejob ) {
case Job_Alchemist: set .@spirit, 445; break;
case Job_Monk: set .@spirit, 447; break;
case Job_Star_Gladiator: set .@spirit, 448; break;
case Job_Sage: set .@spirit, 449; break;
case Job_Crusader: set .@spirit, 450; break;
case Job_SuperNovice: set .@spirit, 451; break;
case Job_Knight: set .@spirit, 452; break;
case Job_Wizard: set .@spirit, 453; break;
case Job_Priest: set .@spirit, 454; break;
case Job_Bard: case Job_Dancer: set .@spirit, 455; break;
case Job_Rogue: set .@spirit, 456; break;
case Job_Assassin: set .@spirit, 457; break;
case Job_Blacksmith: set .@spirit, 458; break;
case Job_Hunter: set .@spirit, 460; break;
case Job_Soul_Linker: set .@spirit, 461; break;
default:
if ( upper == 1 && baselevel < 70 )
set .@spirit, 494;
}
if ( .@spirit ) {
sc_start4 sc_spirit, 360000, 5, .@spirit,0,0;
skilleffect .@spirit, 5;
percentheal 100,100;
skilleffect 28,999999;
skilleffect 29,0; sc_start SC_MAGNIFICAT,360000,10;
skilleffect 34,0; sc_start SC_BLESSING,360000,10;
skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10;
skilleffect 29,0; sc_start SC_GLORIA,360000,10;
skilleffect 29,0; sc_start SC_IMPOSITIO,360000,10;
skilleffect 29,0; sc_start SC_SUFFRAGIUM,100000,5;
skilleffect 29,0; sc_start SC_ASSUMPTIO,100000,5;
skilleffect 29,0; sc_start SC_WINDWALK,100000,5;
dispbottom "Terima Kasih Sudah Memakai Layanan Kami";
dispbottom "Lanjutkan Pertarungan Anda Sampai Titik Darah Penghabisan!!!!";
end;
}
alberta,193,149,5 duplicate(Healer) Healer#2 729
aldebaran,143,131,5 duplicate(Healer) Healer#3 729
amatsu,201,91,5 duplicate(Healer) Healer#4 729
ayothaya,152,122,5 duplicate(Healer) Healer#5 729
brasilis,179,243,5 duplicate(Healer) Healer#6 729
comodo,210,151,5 duplicate(Healer) Healer#7 729
dewata,195,173,5 duplicate(Healer) Healer#8 729
dicastes01,200,191,5 duplicate(Healer) Healer#11 729
einbech,74,94,5 duplicate(Healer) Healer#9 729
einbroch,67,203,5 duplicate(Healer) Healer#10 729
geffen,124,62,5 duplicate(Healer) Healer#12 729
gonryun,163,122,5 duplicate(Healer) Healer#13 729
hugel,90,136,5 duplicate(Healer) Healer#14 729
izlude,130,150,5 duplicate(Healer) Healer#15 729
jawaii,250,126,5 duplicate(Healer) Healer#16 729
lighthalzen,165,101,5 duplicate(Healer) Healer#17 729
louyang,224,47,5 duplicate(Healer) Healer#18 729
manuk,285,142,5 duplicate(Healer) Healer#20 729
malangdo,142,116,5 duplicate(Healer) Healer#21 729
malaya,233,204,5 duplicate(Healer) Healer#22 729
mid_camp,175,240,5 duplicate(Healer) Healer#23 729
mora,52,152,5 duplicate(Healer) Healer#24 729
morocc,160,97,5 duplicate(Healer) Healer#25 729
moscovia,218,188,5 duplicate(Healer) Healer#26 729
//nameless_i,104,170,5 duplicate(Healer) Healer#27 729
niflheim,28,155,5 duplicate(Healer) Healer#28 729
payon,168,234,5 duplicate(Healer) Healer#29 729
rachel,132,115,5 duplicate(Healer) Healer#2-30 729
splendide,199,181,5 duplicate(Healer) Healer#2-31 729
//thor_camp,229,89,5 duplicate(Healer) Healer#2-32 729
umbala,137,152,5 duplicate(Healer) Healer#2-33 729
veins,218,121,5 duplicate(Healer) Healer#2-34 729
xmas,150,136,5 duplicate(Healer) Healer#19 729
yuno,158,46,5 duplicate(Healer) Healer#2-35 729