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Kong

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  1. I'm getting spammed with the counter message every second.. Also it keeps on saying [Daily Rewards]: to collect reward you must remain logged in for 1 Minutes even though I've already collected the rewards I think there's a need to optimize the @daily command. Check if rewards have been collected and return a different message instead of showing how many more minutes it needs to wait. Perhaps a variable around here so it doesnt get displayed when player already got the rewards if(.Rest) { message strcharinfo(0),"[Daily Rewards]: to collect reward you must remain logged in for "+ .Rest +" Minutes"; }
  2. Let me know There's a syntax error on line 36. It is missing " before ; I'm testing functionalities now. We have some issues again and they are weird lol Upon using @relog: 1) It returns a message saying "You cannot find any trace of a Boss Monster in this area" this means it is trying to do similar effect with Convex Mirror. 2) It says "You have collected your daily reward, for 0 day in a row.". On your first day I think it should say 1 day in a row. Then on your 2nd day, 2 day in a row. 3) This is weird, it changed my character's outfit to "Summer". lol and I can't do any skill. Indefinite time as well. 2) on message I'll edit to be day+1 for what it tells you. 1, 3) Those are the effects from buffs, the numbers of buffs changed since I wrote these examples I think I'm going to re write the buff part to be more configurable I think I'm going to re write the buff part to be more configurable Hi Stolao, I've tested again your script and it still gives Base and Job Experience even though it is set to 0. What if I want to remove that exp feature totally xD
  3. Let me know There's a syntax error on line 36. It is missing " before ; I'm testing functionalities now. We have some issues again and they are weird lol Upon using @relog: 1) It returns a message saying "You cannot find any trace of a Boss Monster in this area" this means it is trying to do similar effect with Convex Mirror. 2) It says "You have collected your daily reward, for 0 day in a row.". On your first day I think it should say 1 day in a row. Then on your 2nd day, 2 day in a row. 3) This is weird, it changed my character's outfit to "Summer". lol and I can't do any skill. Indefinite time as well. 2) on message I'll edit to be day+1 for what it tells you. 1, 3) Those are the effects from buffs, the numbers of buffs changed since I wrote these examples I think I'm going to re write the buff part to be more configurable I think I'm going to re write the buff part to be more configurable Hi Stolao, I've tested again your script and it still gives Base and Job Experience even though it is set to 0.
  4. Let me know There's a syntax error on line 36. It is missing " before ; I'm testing functionalities now. We have some issues again and they are weird lol Upon using @relog: 1) It returns a message saying "You cannot find any trace of a Boss Monster in this area" this means it is trying to do similar effect with Convex Mirror. 2) It says "You have collected your daily reward, for 0 day in a row.". On your first day I think it should say 1 day in a row. Then on your 2nd day, 2 day in a row. 3) This is weird, it changed my character's outfit to "Summer". lol and I can't do any skill. Indefinite time as well.
  5. I will test again and see if there's still a problem. 4. Adding additional commands like @reward @daily @dw Edit: Getting errors..
  6. My message ended up inside your quote, asked what revision/source are you using for both my script and your server? I'm actually using Hercules but tried this on rathena's latest repo too. Latest repo on Hercules as well
  7. Hi Stolao, your daily reward script seems to be bugged. It doesn't display dispbottom message when you set "Rest" minute. When you use @relog, nothing happens. It doesn't read the first day reward (100z), it gives the 5 Red Potion for the 2nd day. It gives job experience even if it is set to 0. I'm using the default settings. Adding more @cmds dont work too.. Thanks in advance~
  8. Any supported 2014+ clients? (To be used for a live/production server which is in Pre-renewal) Thanks
  9. Death counts are not being recorded.. @adminstats also not working, gives an error below: [Warning]: Unexpected type for argument 2. Expected label, got C_NAME [Debug]: Data: variable name='PVP_SELF' index=0 [Debug]: Function: menu [Debug]: Source (NPC): admintoncmd (invisible/not on a map) [Error]: script:menu: argument #2 (from 1) is not a label or label not found.
  10. This is a really buggy script and code. Wrong implementation of end and close tags, as well as queries resulting to this kind of error and character being stucked.
  11. Hi Sage, thank you very much for this free release and I'm also looking forward to your future releases. I appreciate the time and effort you have put in creating these. I've tried all the maps and just found 1 minor error which is a missing file. (Please see attached) I'm missing the happyglastree.rsm file for these maps: lum_boss tortuga I'm also using the latest kRO data grfs. (2015) I'm also done creating minimaps for these maps if you want I can share if you haven't created them yet. Cheers!
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