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September Digest 2014


Aleos

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September Digest 2014
The following digest covers the month of September, 2014.


Staffs Changes

  • None.

Development Highlights

  • Cleaned up the first class skill quest NPCs. (caa80ec)
  • Cleaned up and stabilized the autotrade system some more. (8a81940)
  • Updated the Airship NPCs to match official. (77549f7)
  • Fixed the behavior of Devotion to official. (9b4d922)
  • Fixed skill unit effect not displaying correctly for newer clients. (05d3c6b)
  • Added new flags for Skill Unit to remove hardcoded checks:
    • UF_NOKNOCKBACK: Cannot be knocked back (only unit that can be damaged).
    • UF_REM_CRAZYWEED: Removed if be overlapped by GN_CRAZYWEED.
    • UF_REM_FIRERAIN: Removed if be overlapped by RL_FIRE_RAIN.
  • Updated items to newer 2014 data. (8fc758f, 9bde9dc)
  • Updated the EXP tables to the latest. (98c83ee)
  • Summons (Pets, Elementals, Homunculus, Mercenaries) no longer get stuck when the master walks too fast. (60b0ed9)
  • Cast sensor mobs will always target the caster when any skill is used. (60b0ed9)
  • Various fixes for NPCs that used rand(1) always returning the first option. (17bace0)
  • Updated Izlude's Magazine and Bullet Dealer NPC locations. (880903b)
  • Added a check to clear unit group skills that are created by a NPC. (3efe537)
  • Added script checks against equipment swapping using third-party tools. (14fddd3)
  • Changed how the Unique ID System creates and stores IDs for items. (c0ed836)
  • Various script cleanups. (30b4d57)
  • Fixed the remaining skill import tables that were having issues. (51ecd9b)
  • Added rewarp_counter to prevent infinite warps through a warp portal. (ea8ccfc)
  • Minor renewal monster database update. (ea1a247)
  • Removed any remaining TXT references. (2d2991a)
  • Updated documenations. (403c22b, 8bdea5d)
  • Added console commands for the login and character servers. (7cac208)
  • Updated status effect chance to renewal. (9b4d922)
  • Switching arrows no longer stops attacks. (a080117)
  • Looter monsters will now randomly pick items on the ground rather than going for the closest. (a080117)
  • Rewrote the hard monster AI. (cfef8a0)
  • Updated various issues with Super Novices. (8256194)
  • Updated the pathfinding system. (8256194)
  • Fixed various skills that caused server crashes.
  • Various third class skill cleanups.

Statistics

  • 5 authors have pushed 20 commits during this period.
  • On master, 158 files have changed.
  • There have been 11,220 additions and 10,204 deletions.
  • Merged 2 pull requests, thanks for submitting those pull requests!
  • Upvote 7
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/thx

 

[spoiler=pointless to open this]pertamax diamankan :v


  • Upvote 1
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  • 2 weeks later...

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Well done o:! +

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/thx
 
[spoiler=pointless to open this]pertamax diamankan :v

 

dat spoiler. such message. so much Indonesia. the kaskus thing. such wow. #onlykaskusthing

 

hmm, do you guys know that JRO has the wonderful headgear things? I wonder, is it custom or how? if it's official, will it be on rA?

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  • Group:  Developer
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/thx
 
[spoiler=pointless to open this]pertamax diamankan :v

 

dat spoiler. such message. so much Indonesia. the kaskus thing. such wow. #onlykaskusthing

 

hmm, do you guys know that JRO has the wonderful headgear things? I wonder, is it custom or how? if it's official, will it be on rA?

 

jRO = official.

will they come to rA? I need full jRO client, and update it via rsu, and I can make "something" for those items. (just like what I did from iRO & idRO)

 

Well, if someone have/know mirror download for full extracted client files for jRO, iRO or other, can give me the link. xD

to be honest, I don't like single link (non-torrent) installer, it just give me a pain. Downloaded iRO installer twice, failed to install, so prefer the full extracted files (like people mirroring kRO client)

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