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Instant Cast not working


unknwn17

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Please Help Instant cast is not working.. I already edited skill.conf

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Did you do these changes at renewal.h?

 

trunk\src\config\renewal.h

 

// Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
//#ifndef _CONFIG_RENEWAL_H_
//#define _CONFIG_RENEWAL_H_
 
//quick option to disable all renewal option, used by ./configure
//#define PRERE
//#ifndef PRERE
/**
 * rAthena configuration file (http://rathena.org)
 * For detailed guidance on these check http://rathena.org/wiki/SRC/config/
 **/
 
 
/**
 * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder
 **/
 
/// game renewal server mode
/// (disable by commenting the line)
///
/// leave this line to enable renewal specific support such as renewal formulas
//#define RENEWAL
 
/// renewal cast time
/// (disable by commenting the line)
///
/// leave this line to enable renewal casting time algorithms
/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats.
/// example:
///  on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a
///  "fixed cast time" which can only be reduced by specialist items and skills
//#define RENEWAL_CAST
 
/// renewal drop rate algorithms
/// (disable by commenting the line)
///
/// leave this line to enable renewal item drop rate algorithms
/// while enabled a special modified based on the difference between the player and monster level is applied
/// based on the http://irowiki.org/wiki/Drop_System#Level_Factor table
//#define RENEWAL_DROP
 
/// renewal exp rate algorithms
/// (disable by commenting the line)
///
/// leave this line to enable renewal item exp rate algorithms
/// while enabled a special modified based on the difference between the player and monster level is applied
//#define RENEWAL_EXP
 
/// renewal level modifier on damage
/// (disable by commenting the line)
///
// leave this line to enable renewal base level modifier on skill damage (selected skills only)
//#define RENEWAL_LVDMG
 
/// renewal ASPD [malufett]
/// (disable by commenting the line)
///
/// leave this line to enable renewal ASPD
/// - shield penalty is applied
/// - AGI has a greater factor in ASPD increase
/// - there is a change in how skills/items give ASPD
/// - some skill/item ASPD bonuses won't stack
//#define RENEWAL_ASPD
 
//#endif
 
//#endif // _CONFIG_RENEWAL_H_
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It worked. Thanks for your help!

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Hello ^^  I am wanting to keep the 3rd classes but have all items monsters and basicly the rest of game as pre-renewal

I would just need to add in that extra code or should I just change all the text that says RENEWAL to PRERE?

 

Am going to guess that I need pre-renewal files as well then right in the \trunk\db\pre-re correct?

 

Is there anything else I would be missing?

 

And thanks for the info about this ^^

 

 

Update: Thank you Veracious, very helpful and friendly

Edited by Nightmare_Eng
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