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RagEffect Client Plug-In, version 1.0.3.1 - last updated 2014/05/10


Ai4rei

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RagEffect Client Plug-In

npa.png

  • About
    A client plug-in that replaces client's special effect table (.str) with data from an external database. This release is per request from Ragno with the permission to release it publicly.
  • Known issues
    Currently the file is not loaded from GRF, but from data\ folder only. The range of clients might be limited, tested with 2012-07-02aRE and 2013-12-23c. For further possible issues see the Simple DLL Loader for RO Clients topic.
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This work is licensed under a Creative Commons Attribution-Noncommercial 3.0 Unported License.

Edited by Ai4rei
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Does this mean, we can add new effects too?

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The database does not impose any limits in that regard, so the chances are high. The primary goal of the request was adding /mineffect versions of existing effects, though.

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Sorry for the stupid question, because something i can't to understand.

This "tool" can change any effect in game to noeffect, or another effect by hooks? 

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I would not mark it as "tool", if the board had let me (but it did not).

Yes, any effect that is displayed from a .str file can be changed. There are various effects that are hard-coded in the client source (such as heal) and as such are not affected by this. And yes, this is done with a hook.

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It is really impressive Ai4rei, you are simply amazing. With this new plugin we can update the /mineffect comand. I confirm you it correctly works in 2012-06-12aRagexe version. However it is not compatible with Harmony (it closes the exe) but it may be because a configuration related to harmony.

 

Anybody can test the effectiveness of this awesome plugin. This is a modification of Lord of Vermilion skill effect to use it with /mineffect command. All you need is to put it in your texture/effect folder and follow the instructions of the plugin to make it work.

 

http://www.mediafire.com/download/r0qouw9arra31tt/lord.str

 

Thanks again Ai4rei! :D

Edited by Ragno
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Release 1.0.3.1

Fixed an issue, that prevented effects from working on VC10 clients.

Also marked as "in progress" as that seems more fitting.

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RagEffect Client Plug-In

npa.png

  • About

    A client plug-in that replaces client's special effect table (.str) with data from an external database. This release is per request from Ragno with the permission to release it publicly.

  • Known issues

    Currently the file is not loaded from GRF, but from data\ folder only. The range of clients might be limited, tested with 2012-07-02aRE and 2013-12-23c. For further possible issues see the Simple DLL Loader for RO Clients topic.

  • Download

    binary, reference source

80x15.png

This work is licensed under a Creative Commons Attribution-Noncommercial 3.0 Unported License.

 

sorry for stupid question, mew newbie, where to put this plugin to make it work?

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I will try this on

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I am using it, and it really opens a lot of possibilities. However, does anyone want to share their mineffect.str(s)?

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So, I have some quests, with this I could add effect to mine custom skills, right? Toekei could make a str edit and creator for us :(

Edited by Zell
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I haven't explored to that part yet, but if I understand it correctly, yes. You can add new effects.

On top of that, you can add both a Full Effect (/effect) and a Minimal Effect (/mineffect) version too, really nifty.

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im wait for this  /ok

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