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how to add effects on costume item


Kariton Revolution

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how i can add effects on costume item im using 3ceam
here is my itemdb2
20137,Enchanted_Magical_Hat,Enchanted_Magical_Hat,5,1000,,200,,2,,0,0xFFFFFFFF,63,2,1024,,0,1,1312,{ bonus bAllstats,+3; },{},{}

 

20137,Enchanted_Magical_Hat,Enchanted_Magical_Hat,5,1000,,200,,2,,0,0xFFFFFFFF,63,2,1024,,0,1,1312,{},{ bonus bAllstats,+3; },{}

i tried this but nothing happen

Edited by Kariton Revolution
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This is the structure of the item in itemdb

...,{ Script },{ OnEquip_Script },{ OnUnequip_Script }

Your item may no be work because of the "+3".

You should try:

20137,Enchanted_Magical_Hat,Enchanted_Magical_Hat,5,1000,,200,,2,,0,0xFFFFFFFF,63,2,1024,,0,1,1312,{ bonus bAllstats,3; },{},{}

And it should work

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This is the structure of the item in itemdb

...,{ Script },{ OnEquip_Script },{ OnUnequip_Script }

Your item may no be work because of the "+3".

You should try:

20137,Enchanted_Magical_Hat,Enchanted_Magical_Hat,5,1000,,200,,2,,0,0xFFFFFFFF,63,2,1024,,0,1,1312,{ bonus bAllstats,3; },{},{}

And it should work

 

its not working :((( help me please :(((

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Why, after the job bitmask, do you write "63" for the upper ?

in the doc about the itemdb it says:

Upper: Equippable upper-types. Uses the following bitmasks:

1: Normal jobs

2: Upper jobs

4: Baby jobs

So you should put 7 instead of 63

Same thing for the "1024" in Loc.

Try putting 256 for up headgear, 512 for middle, 1 for low, and you add 512 and 256 if you want a hat who take both emplacement (up and mid.

Try this, and tell me.

20137,Enchanted_Magical_Hat,Enchanted_Magical_Hat,5,1000,,200,,2,,0,0xFFFFFFFF,7,2,256,,0,1,1312,{bonus bAllStats,3;},{},{}

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