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Should strmobinfo be dropped in the script engine? Don't we have getmonsterinfo already? Besides, its scope is much wider since strmobinfo can only return up to the job exp of the monster.

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And then there's the issue of backwards compatibility. 'strmobinfo' is ancient. Is it worth breaking a ton of old scripts to save 30 lines of code?

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I'll try to submit a PR in the future regarding the files that still use strmobinfo script :D

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I'll try to submit a PR in the future regarding the files that still use strmobinfo script :D

I'm referring to users' custom scripts. It was a pretty popular command.
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Oh okay, that settles it :D

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  • 1 month later...

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then, use

BUILDIN_DEF2(getmonsterinfo,"strmobinfo","ii");

/heh

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