I would like to know how to change the the way the formula for mobs is calculated.
I have tried myself, however I think I may be editing the wrong thing.
One of these is the solution to my issue.
I would like to increase the hitrate mobs have on players so that a flee of 500 can be hit better.
I would like the players flee against mobs to be decreased so mobs are able to hit better.
I feel the current for 255 Agi and 580 Flee does not make mobs challenging enough since they mostly