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Custom Models Textures


SyncMaster

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When I put the model inside the game the texture changes. What I have to do?

56m5.png

Edited by agente621
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Ragnarok client only renders one-side face of each polygon. Which means your object has the faces at the wrong side.

 

You must flip them manually. Right click the object, select "convert to editable poly". The bad faces are usually represented as a opaque red color in max:

 

49496.jpg

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UVs are messed up, and I believe the faces are turned around so we can't even see them.

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How can I fix it?

http://prntscr.com/2xw8of

There is other item that don't appear...

Edited by agente621
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