i wanted to double the exp when they kill the mob, how ever no mater how many 999999999999 i will place on EXP, and JEXP section they got the same exp, but if I add MEXP they recve more EXP but theyl become MVP which i dont want,cuz i had use a script (below) that if they kill MVP's theyl rcved special item ., i just want them a normal mob for faster leveling when player level reach 200 - max 255 my rate is 5000x/5000x/100000x renewal is there anyway to make them MVP but the script below will not take effect on them? thanks much, =)
hello i have custom mob here
- script MVP Badge -1,{ OnNPCKillEvent: if ( getmonsterinfo( killedrid, MOB_MVPEXP ) && rand(100) < 100 ) { if ( getcharid(1) ) { getpartymember getcharid(1), 1; getpartymember getcharid(1), 2; for ( [email protected] = 0; [email protected] < [email protected]; [email protected]++ ) { if ( isloggedin( [email protected][[email protected]], [email protected][[email protected]] ) ) { // what happens if someone in the party member is offline =/ [email protected][[email protected]] = [email protected][[email protected]]; [email protected]++; } } getitem 25009, 1, [email protected][ rand( [email protected] ) ]; } else { getitem 25009, 1; } } end; }Link to comment
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