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Sword Art Ragnarok Online


ohyono

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Reorder the skill tree


Begins the test of death = character deleted 

only work outside the safe areas (cities and towns) regardless of whether or gvg pvp or mvp

Adde the skills SAVAGE FULCRUM for curved Swords and HOWLING OCTAVE  for one-hand Swords

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Reorder the skill tree
Begins the test of death = character deleted 
only work outside the safe areas (cities and towns) regardless of whether or gvg pvp or mvp
Adde the skills SAVAGE FULCRUM for curved Swords and HOWLING OCTAVE  for one-hand Swords

 

What you can do is have an option for Character Death. If turned on, players receive a skill called "Hardcore Mode" and have an NPC checking onPCdeath or w/e for the skill; If they have it, delete the character.

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Actually, I'm riding a "Hardcore Mode" system.

It's working, I plan to post later.

It even manages to identify the uses of commands to kill players and avoids the same.

Thus, the player can only be killed by another player or monsters and delete it if you added the option.

 

I'm still doing some modifications.

Putting "advantages" to play in the "HardCore Mode".

 

PS: I'm using google translator.

Edited by Cretino
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gl

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create new JOB Sprite XD .. Skill effect ,

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is this project dead? or are you still developing it

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projects based on the anime SAO, usually end up closing, or being abandoned, because it is based on an anime greatly limits the development of the server, since you're stuck the history of anime ..

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try looking at the "edited" line of the first post. ;)

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Nearly two years later I'm back. I much research but never i forget this project. Fortunately rathena has many more tools not previously had. many luas that can be modified , so this time I can do things more pro . Of course there are many things that I can do , so if I choked on something I hope I can take a little hand. 

Thanks ... VAN

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Nearly two years later I'm back. I much research but never i forget this project. Fortunately rathena has many more tools not previously had. many luas that can be modified , so this time I can do things more pro . Of course there are many things that I can do , so if I choked on something I hope I can take a little hand. 

Thanks ... VAN

 

Welcome back.

I'd like to volunteer to do a map for you. Interestingly, I only really enjoyed the first season of Sword Art Online, and honestly, I hate most attempts to bring non-RO source material into RO (Especially popular anime), but I've enjoyed this project since I first saw your original post.

I haven't posted a public map in a while, but I've certainly been mapping and getting better.

 

 

Recent Maps (Mostly works in progress)

fjsaEyY.png

lEPZbu6.png

91pxqpL.png

 

RMhm6oO.png

EDIT: Not trying to be rude, but I'd like to re-make some of the maps you already have or at least take a crack at them- Aincrad/Dungeon Entrance

 

Let me know,

~Azura Skyy

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Nearly two years later I'm back. I much research but never i forget this project. Fortunately rathena has many more tools not previously had. many luas that can be modified , so this time I can do things more pro . Of course there are many things that I can do , so if I choked on something I hope I can take a little hand. 

Thanks ... VAN

 

Welcome back.

I'd like to volunteer to do a map for you. Interestingly, I only really enjoyed the first season of Sword Art Online, and honestly, I hate most attempts to bring non-RO source material into RO (Especially popular anime), but I've enjoyed this project since I first saw your original post.

I haven't posted a public map in a while, but I've certainly been mapping and getting better.

 

 

Recent Maps (Mostly works in progress)

fjsaEyY.png

lEPZbu6.png

91pxqpL.png

 

RMhm6oO.png

EDIT: Not trying to be rude, but I'd like to re-make some of the maps you already have or at least take a crack at them- Aincrad/Dungeon Entrance

 

Let me know,

~Azura Skyy

 

 

 

 
Just as I said , I need all the help possible and the problem with the maps is that I am a newbie in this regard. I would glad it was you who helped me in this matter . Thank you
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this'll be the most perfect MMORPG ever.!! since it is going to be as realistic as SAO that no RPG ever did.

 

Looking forward to play this 24/7  /no1

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From Now and maybe tomorrow a open beta test. I testing the first floor, some mechanics, the full skill branch for dagger and one hand sword and de offensive skill branch for scimitar and rapier. In you want testit with us. only send me a pm with username and pass for the server and i response to the download mirror

Or in the Facebook Page https://m.facebook.com/Sword-Art-Ragnarok-Online-607572025991979/?ref=bookmarks

-Van

 

The test went very well . even he could get someone today and ended by beating the leader of the first floor.

Still has a long way , but the test gave me a lot to work on. Unfortunately all used the one hand sword skills. no one decided to use daggers or scimitar or rapier

post-1433-0-82399100-1456206715_thumb.jpg

post-1433-0-85191000-1456206717_thumb.jpg

post-1433-0-29776700-1456206720_thumb.jpg

post-1433-0-17628900-1456206722_thumb.jpg

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post-1433-0-70995000-1456206725_thumb.jpg

post-1433-0-34170000-1456206727_thumb.jpg

post-1433-0-06291600-1456207023_thumb.jpg

Edited by ohyono
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like skill Swarp :D

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Nearly two years later I'm back. I much research but never i forget this project. Fortunately rathena has many more tools not previously had. many luas that can be modified , so this time I can do things more pro . Of course there are many things that I can do , so if I choked on something I hope I can take a little hand.

Thanks ... VAN

Welcome back! I would like to volunteer for database and scripting if you need a hand.

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Of course I need help. I would love to have your help . especially side script

Edited by ohyono
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alive?

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yes, but i not comment more because there is no interest here

 

-Van

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where?

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yes, but i not comment more because there is no interest here

-Van

Been wondering how your project is going. It looks like it has a decent amount of time and effort put into it and I would hate to see it die.

If you ever need help feel free to bug me.

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The project is decent. The lack of information has something stuck me in terms of the dynamics of the floors. Recently I read Sword Art Online Progresive 1 and 2. That made me review the floors 1 to 3. Most of the dynamics, and mechanical skills are completed.
 

In these days I have occupied Scripting the Mega Quest "Elven War" covering the 3 to 9 floors. And for now its all.

-Van

 

PS. If you have any ideas or information that I don't have, is welcome

Edited by ohyono
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Any ways to join the test?

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drop me a pm. ;)
why not!

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Hory shit!!!!! Never thought you will be working on this stuff again!!!

Good luck mate, if you're looking for help hit me up.

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