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Checkmath

Izlude NPC positions wrong.

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All the NPC's in izlude,including the warps are wrong that it make the map completely unplayable there.
I don't know if it has something to do with the old/new Izlude.

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All the NPC's in izlude,including the warps are wrong that it make the map completely unplayable there.

I don't know if it has something to do with the old/new Izlude.

 

As what TheFinalEpisode said, the Izlude map should depend on whether you are using Pre-renewal (Izlude has a big tent at the center) or Renewal (No tent on the center but just some merchant carts with fruits/etc.). You need to use on your GRF to the corresponding izlude map files as well as update your mapcache.dat with the one you will be using inside your GRF to fix any un-walkable cells.

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