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Help at Ligthmap


Clare

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Hi, I changed the global light of Payon map, but some objects are with different color,

what I do for make all objects have the same color?

 

here the prints.:

1071603_276623559146043_2002196155_o.jpg

 

1015397_276623515812714_1232627591_o.jpg

 


 

If anyone knows what to do to solve the problem I thank.
I'm sorry for my english but I live in the Brazil and not talk english, I used the translator.

 

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What revision of BrowEdit did you use to save your map with? Try to use 586.

 

If that's the revision you are using, could you show us what you've put in your lightmap settings?

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Yes I using the revision 586 for saving my maps.
Here see the print of my config

942699_276736235801442_1741593625_n.jpg



I Just edited the Global Light and nothing more

 

Najara the purpose, I saw your maps and are very beautiful. /ok
 

Edited by clare
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Thank you! ^^

 

I recommend you to remove all the lights and just make an entirely new light system, otherwise some objects will remain dark.

Keep in mind though that it's going to be difficult to make it look exactly like Gravity's Payon. It's always wise to make a back-up in case you

aren't satisfied with the result so you can change it back.

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Okay, I'll clean the ligthmap and will redo the lights when I finish I say if it worked.

 

@Edit

I remake all lightmap and not solved, you have any other ideas?

Edited by clare
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Hmm, I'd say it's hard coded because I know some maps have some issues that can't be changed.

 

But this is a weird case because I see a clear horizontal line (screenshot 1) and vertical line (screenshot 2) that devides the "normal" objects from the odd ones.

So to me it seems like a part of the map is squared out that dis-functions, while the rest is fine.

 

I'll look into this myself later. Sorry for not being able to help right now.

Edited by Najara
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No problems, thank for your help

 

@Edit

 

and I have another question if you can help me with this it will be of much help.
I edited the town of Morroc to an event, and I change an area "not walkable" to

"walkable" but in game area is still not walkable, you know how to solve this?


see the print

24424_277308572410875_263935971_n.jpg

 

1073882_277308555744210_1657791755_o.jpg

Edited by clare
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Someone to help me with this second problem?

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