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urgent help woe damage showing


Rebel

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in latest revision.. 17420..

 

why i can see damage in woe? normal character..

 

i disable renewal.. i change hide_woe_damage : to yes

 

but look. . ican still see 1 dmg.. help me to clear that out.. thanks

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Well Im just the one who's using this client. and I dont know that show woe damage option is. i cant remember that i use that option on my client.

 

 

Edit :

 

I got fixed it now. Somehow when I update my data folder with new version available in client releases, i think it doesnt support my client.. idontknow.. important thing is.. its not showing now the damage.. appreciate all of your help guys. thank you! godbless!

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The Emperium is a plan, in turn it shows 1s...

To change this, you need to have the emperium be similar to the one for pre.

I am running renewal but changed the emperium to a "regular emperium".

 

You said you were running pre-renw. 
Well this may be true, but your db might be receiving the information for renewal. 
Just simple insert the monster db for renewal OR CHANGE the emperium monster table with the pre renwal db.

 

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The Emperium is a plan, in turn it shows 1s...

To change this, you need to have the emperium be similar to the one for pre.

I am running renewal but changed the emperium to a "regular emperium".

 

You said you were running pre-renw. 

Well this may be true, but your db might be receiving the information for renewal. 

Just simple insert the monster db for renewal OR CHANGE the emperium monster table with the pre renwal db.

can you share to me your emperium database.. the one that not showing damage to the players.. even just 1 .. thanks.. i thinks its like a plant type thats why when i attack damage shown as 1.. but i can kill the emperium easily.. it only have ~63k hp.. and its not a plant type emperium..

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bump

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The 'gvg_castle' mapflag will hide damage on a map.

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By default kriemhild and swanhild had this mapflag..

prtg_cas01 mapflag gvg_castle prtg_cas02 mapflag gvg_castle

but why i can still see a 1 damage everytime i attack the emperium?

fyi im using the latest svn..

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I just tried with latest revision today and mine is ok.

tested with 2 accounts non-gm and gm.

post-1596-0-74909800-1374056845_thumb.jpg

 

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its not working on mine T_T can you help me..

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i change hide_woe_damage : to yes

The hide_woe_damage server-side setting only spoofs the damage packets to "1", instead of the actual damage number. As Euphy said, your client should automatically not display damage numbers on 'gvg_castle' maps (like in ngek202's) screenshot.

If your client is still displaying numbers (1 damage, or the actual damage numbers), that's a client issue. Looks like your client was modified with the "Show WoE Damage" option.

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I've got this particular problem. -_- 

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