Jump to content
  • 0
freak

Help for Job Master / Class Master

Question

Hai, can you help me for disable job Kagerou and Oboro at my Job Master Script?

//===== rAthena Script =======================================
//= Job Master
//===== By: ==================================================
//= Euphy
//===== Current Version: =====================================
//= 1.3
//===== Compatible With: ===================================== 
//= rAthena SVN r16114+
//===== Description: =========================================
//= A fully functional job changer.
//===== Additional Comments: =================================
//= 1.0 Initial script.
//= 1.1 Fixed reset on Baby job change.
//= 1.2 Added Expanded Super Novice support and initial Kagerou/Oboro support.
//= 1.3 Kagerou/Oboro added.
//============================================================
glemior,185,327,5    script    Job Master    123,{
function Job_Menu; function A_An;
    mes "[Job Master]";
    if (Class > 4049) {
        mes "No more jobs are available.";
        close;
    }
    if (checkfalcon() || checkcart() || checkriding() || ismounting()) {
        mes "Please remove your "+((checkfalcon())?"falcon":"")+((checkcart())?"cart":"")+((checkriding())?"Peco":"")+((ismounting())?"mount":"")+" before proceeding.";
        close;
    }
    if (.SkillPointCheck && SkillPoint) {
        mes "Please use all your skill points before proceeding.";
        close;
    }
    set [email protected], eaclass();
    set [email protected], ((.ThirdClass)?roclass([email protected]&EAJ_UPPERMASK):Class);
    if ([email protected] > 6 && [email protected] < 22) {
        if (BaseLevel < .Rebirth[0] || JobLevel < .Rebirth[1]) {
            set [email protected], .Rebirth[0]-BaseLevel; set [email protected], .Rebirth[1]-JobLevel;
            mes "You need "+(([email protected]>0)[email protected]+" more base levels "+(([email protected]>0)?"/ ":""):"")+(([email protected]>0)[email protected]+" more job levels ":"")+"to continue.";
            close;
        }
        if (Class > 21) {
            mes "Switch to third class?";
            next;
            Job_Menu(roclass([email protected]|EAJL_THIRD));
            close;
        }
        while(1) {
            mes "Select an option.";
            next;
            set [email protected], select(" ~ ^0055FFRebirth^000000:"+((.ThirdClass)?" ~ ^FF0000Third Class^000000":"")+": ~ ^777777Cancel^000000");
            if ([email protected]==3) close;
            mes "[Job Master]";
            mes "Are you sure?";
            next;
            Job_Menu((([email protected]==1)?4001:roclass([email protected]|EAJL_THIRD)));
            mes "[Job Master]";
        }
    }
    set [email protected], roclass([email protected]|EAJL_2_1); set [email protected],roclass([email protected]|EAJL_2_2);
    if (([email protected]&EAJ_UPPERMASK) == EAJ_SUPER_NOVICE) setarray [email protected][0],roclass([email protected]|EAJL_THIRD),99;
    if (Class == Job_Ninja) setarray [email protected][0],[email protected],70;
    if ([email protected][0] && .ThirdClass) {
        if (BaseLevel < .Rebirth[0] || JobLevel < [email protected][1]) {
            set [email protected], .Rebirth[0]-BaseLevel; set [email protected], [email protected][1]-JobLevel;
            mes "You need "+(([email protected]>0)[email protected]+" more base levels "+(([email protected]>0)?"/ ":""):"")+(([email protected]>0)[email protected]+" more job levels ":"")+"to continue.";
            close;
        }
        mes "Switch to "+jobname([email protected][0])+"?";
        next;
        Job_Menu([email protected][0]);
        close;
    }
    if ([email protected]&EAJL_2)
        if ([email protected]&(EAJL_UPPER|EAJL_BABY) || roclass([email protected]|EAJL_UPPER) == -1) {
            mes "No more jobs are available.";
            close;
        }
    if (([email protected]&EAJ_BASEMASK) == EAJ_NOVICE) {
        if (JobLevel < .JobReq[0])
            mes "A job level of "+.JobReq[0]+" is required to change into the 1st Class.";
        else if (Class == 4001 && .LastJob && lastJob) {
            mes "Switch classes now?";
            next;
            Job_Menu(roclass((eaclass(lastJob)&EAJ_BASEMASK)|EAJL_UPPER));
        } else switch(Class) {
            case 0: Job_Menu(1,2,3,4,5,6,23,4046,24,25,4023);
            case 4001: Job_Menu(4002,4003,4004,4005,4006,4007);
            case 4023: Job_Menu(4024,4025,4026,4027,4028,4029,4045);
            default: mes "An error has occurred."; break;
        }
        close;
    }
    if (roclass([email protected]|EAJL_2_1) == -1 || roclass([email protected]|EAJL_2_2) == -1)
        mes "No more jobs are available.";
    else if (!([email protected]&EAJL_2) && JobLevel < .JobReq[1])
        mes "A job level of "+.JobReq[1]+" is required to change into the 2nd Class.";
    else if (.LastJob && lastJob && ([email protected]&EAJL_UPPER)) {
        mes "Switch classes now?";
        next;
        Job_Menu(lastJob+4001);
    } else
        Job_Menu([email protected],[email protected]);
    close;
function Job_Menu {
    while(1) {
        if (getargcount() > 1) {
            mes "Select a job.";
            set [email protected]$,"";
            for(set [email protected],0; [email protected]<getargcount(); set [email protected],[email protected]+1)
                set [email protected]$, [email protected]$+" ~ "+jobname(getarg([email protected]))+":";
            set [email protected]$, [email protected]$+" ~ ^777777Cancel^000000";
            next;
            set [email protected], getarg(select([email protected]$)-1,0);
            if ([email protected]) close;
            if (([email protected] == 23 || [email protected] == 4045) && BaseLevel < .SNovice) {
                mes "[Job Master]";
                mes "A base level of "+.SNovice+" is required to turn into a "+jobname([email protected])+".";
                close;
            }
            mes "[Job Master]";
            mes "Are you sure?";
            next;
        } else
            set [email protected], getarg(0);
        if (select(" ~ Change into ^0055FF"+jobname([email protected])+"^000000 class: ~ ^777777"+((getargcount() > 1)?"Go back":"Cancel")+"^000000") == 1) {
            mes "[Job Master]";
            mes "You are now "+A_An(jobname([email protected]))+"!";
            if ([email protected]==4001 && .LastJob) set lastJob, Class;
            jobchange [email protected];
            if ([email protected]==4001 || [email protected]==4023) resetlvl(1);
            specialeffect2 338; specialeffect2 432;
            if (.Platinum) callsub Get_Platinum;
            close;
        }
        if (getargcount() == 1) return;
        mes "[Job Master]";
    }
    end;
}
function A_An {
    setarray [email protected]$[0],"a","e","i","o","u";
    set [email protected]$, "_"+getarg(0);
    for(set [email protected],0; [email protected]<5; set [email protected],[email protected]+1)
        if (compare([email protected]$,"_"[email protected]$[[email protected]])) return "an "+getarg(0);
    return "a "+getarg(0);
}
Get_Platinum:
    skill 142,1,0;
    switch(BaseClass) {
        case 0: if (Class !=23) skill 143,1,0; break;
        case 1: skill 144,1,0; skill 145,1,0; skill 146,1,0; break;
        case 2: skill 157,1,0; break;
        case 3: skill 147,1,0; skill 148,1,0; break;
        case 4: skill 156,1,0; break;
        case 5: skill 153,1,0; skill 154,1,0; skill 155,1,0; break;
        case 6: skill 149,1,0; skill 150,1,0; skill 151,1,0; skill 152,1,0; break;
        default: break;
    }
    switch(BaseJob) {
        case 7: skill 1001,1,0; break;
        case 8: skill 1014,1,0; break;
        case 9: skill 1006,1,0; break;
        case 10: skill 1012,1,0; skill 1013,1,0; break;
        case 11: skill 1009,1,0; break;
        case 12: skill 1003,1,0; skill 1004,1,0; break;
        case 14: skill 1002,1,0; break;
        case 15: skill 1015,1,0; skill 1016,1,0; break;
        case 16: skill 1007,1,0; skill 1008,1,0; skill 1017,1,0; skill 1018,1,0; skill 1019,1,0; break;
        case 17: skill 1005,1,0; break;
        case 18: skill 238,1,0; break;
        case 19: skill 1010,1,0; break;
        case 20: skill 1011,1,0; break;
        default: break;
    }
    return;
OnInit:
    setarray .Rebirth[0],99,50;    // Minimum base level, job level to rebirth OR change to third class
    setarray .JobReq[0],10,40;    // Minimum job level to turn into 1st class, 2nd class
    set .ThirdClass,1;        // Enable third classes? (1: yes / 0: no)
    set .SNovice,45;        // Minimum base level to turn into Super Novice
    set .LastJob,1;            // Enforce linear class changes? (1: yes / 0: no)
    set .SkillPointCheck,1;        // Force player to use up all skill points? (1: yes / 0: no)
    set .Platinum,1;        // Get platinum skills automatically? (1: yes / 0: no)
    end;
}

 

hat's my scripts :D Help me please! Thanks before

 

 
Edited by Capuche
... into Code
Link to comment
Share on other sites

2 answers to this question

Recommended Posts

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.