joelolopez Posted May 29, 2013 Share Posted May 29, 2013 i need a script like this, onpcdieevent -is there any way to detect if you've been killed by a monster on "onpcdieevent" Quote Link to comment Share on other sites More sharing options...
Capuche Posted May 29, 2013 Share Posted May 29, 2013 This stop the script if kill by a monster : OnPCDieEvent: if ( killerrid > 3000000 ) end; Quote Link to comment Share on other sites More sharing options...
Anakid Posted May 29, 2013 Share Posted May 29, 2013 - script Dead -1,{ OnPCDieEvent: dispbottom "You have been killed by "+rid2name(killerrid)+"."; } Quote Link to comment Share on other sites More sharing options...
joelolopez Posted May 29, 2013 Author Share Posted May 29, 2013 sir i think there's a misunderstanding, im asking for a way to tell if wether you've been killed by a monster or not a monster(which is a player ofcourse) on onpcdieevent Quote Link to comment Share on other sites More sharing options...
Patskie Posted May 29, 2013 Share Posted May 29, 2013 Tell whether what monster kill you? Quote Link to comment Share on other sites More sharing options...
Skorm Posted May 29, 2013 Share Posted May 29, 2013 (edited) Hi, Joe. - script Dead -1,{ OnPCDieEvent: dispbottom "You have been killed by a "+((getmonsterinfo(killerrid,0)=="Dummy")?"Player":"Monster")+"."; end; }I'm just going by what http://ea.dj-yhn.com/index.php?c=getmonsterinfo says I haven't actually tested this before so script is untested. Edited May 29, 2013 by Skorm Quote Link to comment Share on other sites More sharing options...
joelolopez Posted May 29, 2013 Author Share Posted May 29, 2013 (edited) Tell whether what monster kill you? its kinda like that... script that tells wether if its monster or a player who killed you , it will just identify if a monster id or a player id Hi, Joe. - script Dead -1,{ OnPCDieEvent: dispbottom "You have been killed by a "+((getmonsterinfo(killerrid,0)=="Dummy")?"Player":"Monster")+"."; end; }I'm just going by what http://ea.dj-yhn.com/index.php?c=getmonsterinfo says I haven't actually tested this before so script is untested. sir skorm heres my situation, im fixing this ghost pvp announcer script the problem that i encountered here is when i im killed by a monster in a dungeon or field my death counter increases lol so im thinking of a solution for this problem if i could only identify wether a monster or a player killed my character i will set the condition if my killer id is a player +1 death and if a monster id then death will not increase... Edited May 29, 2013 by joelolopez Quote Link to comment Share on other sites More sharing options...
joelolopez Posted May 30, 2013 Author Share Posted May 30, 2013 okay sir im going to test this!!!!! Quote Link to comment Share on other sites More sharing options...
joelolopez Posted May 31, 2013 Author Share Posted May 31, 2013 sir capuche tnx ur da best Quote Link to comment Share on other sites More sharing options...
i need a script like this,
onpcdieevent
-is there any way to detect if you've been killed by a monster on "onpcdieevent"
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