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browedit crashes after calculating lightmap


Jhedzkie

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tried on two different versions of brow, (586, 620) 

 

only did a typical map. always stops working everytime finishing calculating lightmaps.

 

please help.

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thanks. i'll try to edit it for the mean time. i will be giving feedbacks later.

removed all stuff. succeeded. i guess i just have to remake my map. as painful as it can be. thanks for the tip anyway.

Edited by Jhedzkie
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It happens often when some models are out of the map or in the border of your map. First try to calculate lightmaps without models, if it works it comes from models then delete models on borders.

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