Pinoy Fury Posted April 3, 2013 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 37 Reputation: 2 Joined: 11/20/11 Last Seen: April 10, 2020 Share Posted April 3, 2013 What is the equivalent code for "sleep/sleep2" of npc scripts in the source? Like, say sleep2 5000; -> pauses for 5 seconds then proceeds with the next process. Coz I have this command which warps players first before creating a pub. pc_setpos(sd, mapindex_name2id("prontera"), (rand() % 6 + 11), (rand()% 22 + 9), CLR_TELEPORT); then after 2 seconds after being warped, it executes this: chat_createpcchat(sd, atcmd_output, "", 2, 1); Thanks! Quote Link to comment Share on other sites More sharing options...
Gerome Posted April 3, 2013 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 185 Reputation: 26 Joined: 12/07/11 Last Seen: December 24, 2022 Share Posted April 3, 2013 i hope this link can help.. http://rathena.org/board/topic/79550-sleep-a-source-line/?hl=sleep Quote Link to comment Share on other sites More sharing options...
Pinoy Fury Posted April 3, 2013 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 37 Reputation: 2 Joined: 11/20/11 Last Seen: April 10, 2020 Author Share Posted April 3, 2013 Great. Thanks! Quote Link to comment Share on other sites More sharing options...
Question
Pinoy Fury
What is the equivalent code for "sleep/sleep2" of npc scripts in the source?
Like, say sleep2 5000; -> pauses for 5 seconds then proceeds with the next process.
Coz I have this command which warps players first before creating a pub.
pc_setpos(sd, mapindex_name2id("prontera"), (rand() % 6 + 11), (rand()% 22 + 9), CLR_TELEPORT);
then after 2 seconds after being warped, it executes this:
chat_createpcchat(sd, atcmd_output, "", 2, 1);
Thanks!
Link to comment
Share on other sites
2 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.