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Global Damage Adjustment


Cydh

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Time for what is probably a really stupid question:
How do I install this on my server? I'm not really following what everyone is saying here....

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Like!!
But 2 questions:

 

1- Does it work for a especific job? is not are you planning to implemment that?

2- can i set negative values? 

 

thanks good job!

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21 hours ago, danielps said:

Like!!
But 2 questions:

 

1- Does it work for a especific job? is not are you planning to implemment that?

2- can i set negative values? 

 

thanks good job!

1. No

2. The values are in percentage, if you want to reduce it just put number less than 100

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can be this updated to latest git?

or is this working with the latest git..

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Up on this.. i tried this on the latest git but there are some error..

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Updated for rAthena Git Hash: 6b3f0717. File attachment in first post

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Thank you so much. ♥️

1m like ?

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and then aleos break it again today as Git Hash: 584fcac4 <<------------ UPDATE FOR THIS CHANGES! Check on first post

Updated diff for Git Hash: 0d773983 (20180918)

Edited by Cydh
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Hi friend, is this still working? I tested the latest version and it got error

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have for rathena 2013? please.

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On 4/26/2019 at 3:39 AM, Sarampo said:

Hi friend, is this still working? I tested the latest version and it got error

just updated for Git Hash: 34971e57 (20190611)

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Como utilizo esto en mi servidor? Algun tutorial más detallado? ya que soy un novato en rathena. Espero puedan ayudarme muchachos. Saludos !

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Looks like magic is being unresponsive for me, but the other stuff appears to be working on. I downloaded rAthena back in October of 2019 looks like. Anyone else having magic damage not responding to the global changes? (I don't know how to find my git hash number.) Outside of that, I'm loving the mod so far.

Edited by Humble_Bee
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sorry for the bump. why its only working on magic damage ?

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this working on latest rathena version?

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@Cydh i try to add this on latest git and modified some codes i got no errors but the damage still the same, hope u upload the latest version on latest git thanksss

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On 5/2/2022 at 12:06 PM, qtdan said:

@Cydh i try to add this on latest git and modified some codes i got no errors but the damage still the same, hope u upload the latest version on latest git thanksss

The only part that needed to change was in pc.cpp

+		case MF_ATK_RATE:
+			nullpo_retr(-1, args);
+
+			switch (args->flag_val) {
+				case DMGRATE_BL:
+				case DMGRATE_SHORT:
+				case DMGRATE_LONG:
+				case DMGRATE_WEAPON:
+				case DMGRATE_MAGIC:
+				case DMGRATE_MISC:
+					return mapdata->atk_rate.rate[args->flag_val];
+				default:
+					return util::umap_get(mapdata->flag, static_cast<int16>(mapflag), 0);
+			}

to
 

+		case MF_ATK_RATE:
+			nullpo_retr(-1, args);
+
+			switch (args->flag_val) {
+				case DMGRATE_BL:
+				case DMGRATE_SHORT:
+				case DMGRATE_LONG:
+				case DMGRATE_WEAPON:
+				case DMGRATE_MAGIC:
+				case DMGRATE_MISC:
+					return mapdata->atk_rate.rate[args->flag_val];
+				default:
+					return mapdata->flag[mapflag];
+			}

The rest of the code is still working.

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Please update, i need this 😕

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Hi @Cydh, I wonder if this still work with latest rathena?

 

this link below redirects me to changes on wounded morroc quest

On 6/13/2019 at 9:45 AM, Cydh said:

just updated for Git Hash: 34971e57 (20190611)

 

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