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Textures: Pin Code Buttons and Guild Buttons

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File Name: Pin Code Buttons and Guild Buttons

File Submitter: Gnome

File Submitted: 10 Mar 2013

File Category: Textures

Content Author: Gnome

Since the PIN Code System and I had the luxury of time to find the buttons needed by it. I edited it based on my own understand of the buttons. This is not the real translation of the korean text that is shown if it is not translated.

Some FAQ's:

Is this the real translation of the buttons?

- No. It just my own understanding and just fit it to the screen. Lol.

I'm no good at Photoshop so don't complain about it :D

Click here to download this file

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thanks mate, for those who dont know where to place this, the location is data>texture>À¯ÀúÀÎÅÍÆäÀ̽º

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Oops yeah I didn't tell them where to put it. 

 

thanks mate, for those who dont know where to place this, the location is data>texture>À¯ÀúÀÎÅÍÆäÀ̽º

 

For those who are asking for the location on where you need to place it .. Read the quoted one.

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Just want to ask,

why btn_ok.bmp become 'Exit' button ?

 

*and some button in guild botton isn't working. x_x

 

thx for share it btw,

most pin code buttons are working aswell /no1

Edited by Psyche
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How do this things work? after putting to data>texture>À¯ÀúÀÎÅÍÆäÀ̽º

test it using pincode.

 

 

 

Just want to ask,

why btn_ok.bmp become 'Exit' button ?

 

*and some button in guild botton isn't working. x_x

 

thx for share it btw,

most pin code buttons are working aswell /no1

1st question: That I don't know.

for the guild button. It is working just fine.

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Just want to ask,

why btn_ok.bmp become 'Exit' button ?

 

*and some button in guild botton isn't working. x_x

 

thx for share it btw,

most pin code buttons are working aswell /no1

the same..

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Just want to ask,

why btn_ok.bmp become 'Exit' button ?

 

*and some button in guild botton isn't working. x_x

 

thx for share it btw,

most pin code buttons are working aswell /no1

 

on this directory. see attached file.

data.rar

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how to change the word that I gave the red column?

 

On your msgstringtable. In default you don't have anything unless you have the translated msgstringtable..

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Trying to add these as a patch to my RO server.

I'm using Thor Patcher,

I've created a directory, and placed the image files in:

NR326/data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/

I added the files to those directory,

I've selected RO - GRF from the drop down, and targeted my server's GRF.

I added the directory 'NR326/data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/' as the Input.

(Directory is selected).

Filenames in directory are Ascii is selected.

-------

Generated the patch, added it to the Plist,

it seems like my patcher is downloading the patch, but when I load the game, the PIN CODE is still showing the korean buttons.

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I'll keep fiddling with it, something may just be botched up ;)

Great jobs on the buttons, though!

Edit:

As it turns out, my patcher was pointing to the wrong GRF.

After updating the patcher itself (to update the config),

I was able to successfully patch in the buttons to the specified folder.

Worked perfectly, they look great. :D

Edited by Talaysen
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Someone just pointed out to me that on the 'Service Selection' screen,

the two buttons at the bottom, one says 'Exit' and the other says 'Cancel'.

The one that says 'Exit' should say 'Confirm' or 'Log In', or something of the such.

Wasn't sure if it was related to the installation of this pack, as I hadn't noticed it until just now.

Was wondering if you might have any ideas? :)

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I also noticed it that some of the names was not appropriate of what I have translated. But when I tried it. It was just working great. 

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This is an amazing release.

 

but please help me out 

 

i did go into my texture folder and opened the file named À¯ÀúÀÎÅÍÆäÀ̽º/

 

and the rar file u provided in the download has a folder in it. so do i have to copy the folder as it is or do i have to copy the images only and paste with other images?

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