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1.when i register new account this what it say "Uh oh, What Happened?"

2.cant login my admin account and my normal account

3.bkit walang Database item db mob db

k2lad ng nand2 sa guide http://code.google.c...iki/Screencasts

what i mean is when iclick it. its just an empty like this

content_tr.gif

Menu: List Items

Items

Go back. content_bl.gif

Edited by KCritz
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First of all mag basa basa din po....about sa item please import item_db.sql and mob_db.sql

at about sa register make sure qng anu gamit mong flux

qng rAthena gamit mo go for calcium kid flux or xantara

if eAthena nmn go for paradox flux

whats the diff. between those 2 flux? simple

rAthena use groupd_id while eAthena use level

understand now?

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assuming po na na follow ko laht ng steps in creating a server and client. but stil di po ako maka register ng account using flux of calciumkid and pati yung _M/_F ay ayaw din ilang araw na ako nag browse sa web to fix this issue. ok naman po ang log server ko , map server , at charserver no errors are shown.

any help po?

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Post your configurations but exclude sensitive informations. Post the things you did.

assuming po na na follow ko laht ng steps in creating a server and client

steps ng paginstall sa flux, ginwa mo ba?

ang database configurations at MD5, magkatugma ba?

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na follow ko po yung installation ng flux parang ang may problem po ay yung client ko ndi siya naka connect sa server na ginawa ko. another question po any working ro folder po ba ay pede gamitin?yung database ko po sa tingin ko na follow ko rin yung instructions then yung md5 ko ay naka no.

ang paln ko po dito ay offline server lang .... eto po yung details ng config ko

char_athena

// Athena Character configuration file.

// Note: "Comments" are all text on the right side of a double slash "//"

// Whatever text is commented will not be parsed by the servers, and serves

// only as information/reference.

// Server Communication username and password.

userid: username

passwd: password

// Server name, use alternative character such as ASCII 160 for spaces.

// NOTE: Do not use spaces or any of these characters which are not allowed in

// Windows filenames \/:*?"<>|

// ... or else guild emblems won't work client-side!

server_name: ArkinstryRO

// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)

wisp_server_name: Server

// Login Server IP

// The character server connects to the login server using this IP address.

// NOTE: This is useful when you are running behind a firewall or are on

// a machine with multiple interfaces.

login_ip: 127.0.0.1

// The character server listens on the interface with this IP address.

// NOTE: This allows you to run multiple servers on multiple interfaces

// while using the same ports for each server.

//bind_ip: 127.0.0.1

// Login Server Port

login_port: 6900

// Character Server IP

// The IP address which clients will use to connect.

// Set this to what your server's public IP address is.

char_ip: 127.0.0.1

// Character Server Port

char_port: 6121

//Time-stamp format which will be printed before all messages.

//Can at most be 20 characters long.

//Common formats:

// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)

// %H:%M:%S (hour:minute:second, 24 hour format)

// %d/%b/%Y (day/Month/year)

//For full format information, consult the strftime() manual.

//timestamp_format: [%d/%b %H:%M]

//If redirected output contains escape sequences (color codes)

stdout_with_ansisequence: no

//Makes server output more silent by ommitting certain types of messages:

//1: Hide Information messages

//2: Hide Status messages

//4: Hide Notice Messages

//8: Hide Warning Messages

//16: Hide Error and SQL Error messages.

//32: Hide Debug Messages

//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)

console_silent: 0

// Console Commands

// Allow for console commands to be used on/off

// This prevents usage of >& log.file

console: off

// Type of server.

// No functional side effects at the moment.

// Displayed next to the server name in the client.

// 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P

char_maintenance: 0

// Enable or disable creation of new characters.

// Now it is actually supported [Kevin]

char_new: 1

// Display (New) in the server list.

char_new_display: 0

// Maximum users able to connect to the server. Set to 0 for unlimited.

max_connect_user: 0

// Group ID that is allowed to bypass the server limit of users.

// Default: -1 = nobody (there are no groups with ID < 0)

// See: conf/groups.conf

gm_allow_group: -1

// How often should the server save all files? (In seconds)

// Note: Applies to all data files on TXT servers.

// On SQL servers, it applies to guilds (character save interval is defined on the map config)

autosave_time: 60

// Display information on the console whenever characters/guilds/parties/pets are loaded/saved?

save_log: yes

// Start point, Map name followed by coordinates (x,y)

start_point: new_1-1,53,111

// Starting weapon for new characters

start_weapon: 1201

// Starting armor for new characters

start_armor: 2301

// Starting zeny for new characters

start_zeny: 0

// Size for the fame-lists

fame_list_alchemist: 10

fame_list_blacksmith: 10

fame_list_taekwon: 10

// Guild earned exp modifier.

// Adjusts taxed exp before adding it to the guild's exp. For example, if set

// to 200, the guild receives double the player's taxed exp.

guild_exp_rate: 100

// Name used for unknown characters

unknown_char_name: Unknown

// To log the character server?

log_char: 1

// Allow or not identical name for characters but with a different case (upper/lower):

// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed

name_ignoring_case: no

// Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are:

// NOTE: Applies to character, party and guild names.

// 0: no restriction (default)

// 1: only letters/symbols in 'char_name_letters' option.

// 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles.

char_name_option: 1

// Set the letters/symbols that you want use with the 'char_name_option' option.

// Note: Don't add spaces unless you mean to add 'space' to the list.

char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890

// How many Characters are allowed per Account ? (0 = disabled)

// You can not exceed the limit of MAX_CHARS slots, defined in mmo.h

// Doing that, chars_per_account will be default to MAX_CHARS.

chars_per_account: 0

// Restrict character deletion by BaseLevel

// 0: no restriction (players can delete characters of any level)

// -X: you can't delete chars with BaseLevel <= X

// Y: you can't delete chars with BaseLevel >= Y

// e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel)

char_del_level: 0

// Amount of time in seconds by which the character deletion is delayed.

// Default: 86400 (24 hours)

// NOTE: Requires client 2010-08-03aragexeRE or newer.

char_del_delay: 86400

// What folder the DB files are in (item_db.txt, etc.)

db_path: db

import: conf/import/char_conf.txt

inter_athena

// Athena InterServer configuration.

// Options for both versions

// Log Inter Connections, etc.?

log_inter: 1

// Inter Log Filename

inter_log_filename: log/inter.log

// Level range for sharing within a party

party_share_level: 15

// SQL version options only

// You can specify the codepage to use in your mySQL tables here.

// (Note that this feature requires MySQL 4.1+)

//default_codepage:

// For IPs, ideally under linux, you want to use localhost instead of 127.0.0.1

// Under windows, you want to use 127.0.0.1. If you see a message like

// "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)"

// and you have localhost, switch it to 127.0.0.1

// Global SQL settings

// overriden by local settings when the hostname is defined there

// (currently only the login-server reads/obeys these settings)

sql.db_hostname: 127.0.0.1

sql.db_port: 3306

sql.db_username: arkinstry

sql.db_password: ragnarok

sql.db_database: ragnarok

sql.codepage:

// MySQL Character SQL server

char_server_ip: 127.0.0.1

char_server_port: 3306

char_server_id: arkinstry

char_server_pw: ragnarok

char_server_db: ragnarok

// MySQL Map SQL Server

map_server_ip: 127.0.0.1

map_server_port: 3306

map_server_id: arkinstry

map_server_pw: ragnarok

map_server_db: ragnarok

// MySQL Log SQL Database

log_db_ip: 127.0.0.1

log_db_port: 3306

log_db_id: arkinstry

log_db_pw: ragnarok

log_db_db: logs

log_codepage:

log_login_db: loginlog

// DO NOT CHANGE ANYTHING BEYOND THIS LINE UNLESS YOU KNOW YOUR DATABASE DAMN WELL

// this is meant for people who KNOW their stuff, and for some reason want to change their

// database layout. [CLOWNISIUS]

// ALL MySQL Database Table names

// Char Database Tables

char_db: char

hotkey_db: hotkey

scdata_db: sc_data

cart_db: cart_inventory

inventory_db: inventory

charlog_db: charlog

storage_db: storage

reg_db: global_reg_value

skill_db: skill

interlog_db: interlog

memo_db: memo

guild_db: guild

guild_alliance_db: guild_alliance

guild_castle_db: guild_castle

guild_expulsion_db: guild_expulsion

guild_member_db: guild_member

guild_skill_db: guild_skill

guild_position_db: guild_position

guild_storage_db: guild_storage

party_db: party

pet_db: pet

friend_db: friends

mail_db: mail

auction_db: auction

quest_db: quest

homunculus_db: homunculus

skill_homunculus_db: skill_homunculus

mercenary_db: mercenary

mercenary_owner_db: mercenary_owner

ragsrvinfo_db: ragsrvinfo

// Map Database Tables

item_db_db: item_db

item_db_re_db: item_db_re

item_db2_db: item_db2

mob_db_db: mob_db

mob_db2_db: mob_db2

mob_skill_db_db: mob_skill_db

mob_skill_db2_db: mob_skill_db2

mapreg_db: mapreg

//Use SQL item_db, mob_db and mob_skill_db for the map server

use_sql_db: no

// Nick for sending mainchat

// messages like whisper

main_chat_nick: Main

import: conf/import/inter_conf.txt

map_athena

//--------------------------------------------------------------

//rAthena Map-Server Configuration File

//--------------------------------------------------------------

// Note: "Comments" are all text on the right side of a double slash "//"

// Whatever text is commented will not be parsed by the servers, and serves

// only as information/reference.

//--------------------------------------------------------------

// Configuration Info

//--------------------------------------------------------------

// Interserver communication passwords, set in account.txt (or equiv.)

userid: username

passwd: password

// Character Server IP

// The map server connects to the character server using this IP address.

// NOTE: This is useful when you are running behind a firewall or are on

// a machine with multiple interfaces.

char_ip: 127.0.0.1

// The map server listens on the interface with this IP address.

// NOTE: This allows you to run multiple servers on multiple interfaces

// while using the same ports for each server.

//bind_ip: 127.0.0.1

// Character Server Port

char_port: 6121

// Map Server IP

// The IP address which clients will use to connect.

// Set this to what your server's public IP address is.

map_ip: 127.0.0.1

// Map Server Port

map_port: 5121

//Time-stamp format which will be printed before all messages.

//Can at most be 20 characters long.

//Common formats:

// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)

// %H:%M:%S (hour:minute:second, 24 hour format)

// %d/%b/%Y (day/Month/year)

//For full format information, consult the strftime() manual.

//timestamp_format: [%d/%b %H:%M]

//If redirected output contains escape sequences (color codes)

stdout_with_ansisequence: no

//Makes server log selected message types to a file in the /log/ folder

//1: Log Warning Messages

//2: Log Error and SQL Error messages.

//4: Log Debug Messages

//Example: "console_msg_log: 7" logs all 3 kinds

//Messages logged by this overrides console_silent setting

console_msg_log: 0

//Makes server output more silent by ommitting certain types of messages:

//1: Hide Information messages

//2: Hide Status messages

//4: Hide Notice Messages

//8: Hide Warning Messages

//16: Hide Error and SQL Error messages.

//32: Hide Debug Messages

//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)

console_silent: 0

//Where should all database data be read from?

db_path: db

// Enable the @guildspy and @partyspy at commands?

// Note that enabling them decreases packet sending performance.

enable_spy: no

// Read map data from GATs and RSWs in GRF files or a data directory

// as referenced by grf-files.txt rather than from the mapcache?

use_grf: no

// Console Commands

// Allow for console commands to be used on/off

// This prevents usage of >& log.file

console: off

// Database autosave time

// All characters are saved on this time in seconds (example:

// autosave of 60 secs with 60 characters online -> one char is saved every

// second)

autosave_time: 300

// Min database save intervals (in ms)

// Prevent saving characters faster than at this rate (prevents char-server

// save-load getting too high as character-count increases)

minsave_time: 100

// Apart from the autosave_time, players will also get saved when involved

// in the following (add as needed):

// 1: after every successful trade

// 2: after every vending transaction

// 4: after closing storage/guild storage.

// 8: After hatching/returning to egg a pet.

// 16: After successfully sending a mail with attachment

// 32: After successfully submitting an item for auction

// 64: After successfully get/delete/complete a quest

// NOTE: These settings decrease the chance of dupes/lost items when there's a

// server crash at the expense of increasing the map/char server lag. If your

// server rarely crashes, but experiences interserver lag, you may want to set

// these off.

save_settings: 127

// Message of the day file, when a character logs on, this message is displayed.

motd_txt: conf/motd.txt

// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.

help_txt: conf/help.txt

help2_txt: conf/help2.txt

charhelp_txt: conf/charhelp.txt

// Maps:

import: conf/maps_athena.conf

import: conf/import/map_conf.txt

eto po yung screenshot ng server ko during log in nag try o ako sa working online forlder. dun ko po nilagay yung ginawa ko na ArkinstryRO.exe at yung ArkinstryRo.grf merge sa latest data renewal folder ni alexandria

see attach picture for reference..

post-13508-0-32714400-1357584876_thumb.jpg

Tapos po pag nagtry ako dun sa lumang folder ko ng zerwell server nakakapag create ako ng account thru _M/_F kaso ang problema hangang character creation lang ako.pag papasok na sa server nagiging hunter yung character ko and then mag crash.

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post mo yung clientinfo.xml mo

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clientinfo.xml

<?xml version="1.0" encoding="euc-kr" ?> <clientinfo>

<desc>Ragnarok Client Information</desc>

<servicetype>korea</servicetype>

<servertype>sakray</servertype>

<extendedslot></extendedslot>

<readfolder></readfolder>

<connection>

<display>Server name</display>

<desc>none</desc>

<balloon>Rate:10/10/10</balloon>

<address>127.0.0.1</address>

<port>6900</port>

<version>0</version>

<langtype>1</langtype>

<registrationweb>Web site</registrationweb>

<aid>

<admin>2000001</admin>

<admin>2000002</admin>

<admin>2000003</admin>

<admin>2000004</admin>

</aid>

</connection>

</clientinfo>

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tingin ko di nireread yung clientinfo.xml mo

or try mo to.

http://upaste.me/raw/0bc3700147d957e7

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