So I'm fully aware that clouds are hardcoded into the client. Now, I want to make a copy of say...Gonryun and obviously want clouds in there as well. I looked up "gonryun.rsw" in a hex editor and found only one entry, along with a bunch of other maps that use maps as well.
I figured it should be possible to change one of the maps in there that are not used, such as "rwc01.rsw" to the custom map I want clouds on. However, this still results in a black background. I figured maybe it was the wrong part in the client (which would be weird as there was just one entry for Gonryun), so I changed gonryun.rsw to something else and the clouds disappeared.
So is there something else that determines whether clouds should be visible or not?
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RagnaGaga
So I'm fully aware that clouds are hardcoded into the client. Now, I want to make a copy of say...Gonryun and obviously want clouds in there as well. I looked up "gonryun.rsw" in a hex editor and found only one entry, along with a bunch of other maps that use maps as well.
I figured it should be possible to change one of the maps in there that are not used, such as "rwc01.rsw" to the custom map I want clouds on. However, this still results in a black background. I figured maybe it was the wrong part in the client (which would be weird as there was just one entry for Gonryun), so I changed gonryun.rsw to something else and the clouds disappeared.
So is there something else that determines whether clouds should be visible or not?
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