Famous Posted October 5, 2012 Share Posted October 5, 2012 (edited) when hitting the wrong monster it will minus your gold points I would like to remove it.. need help // _______ __ ____ ____ __ __ ____ __ __ __ __ __ __ __ ____ _ ____ // /__ __/ / / / __ \ / __ \ / / / / /__ \ / / /_/ __/ /_ / // / / /__/ / /__ \ / /__ / __ \ _____ // / / / /_ / /_/ / / / / / / / / / ____/ / / / __ /_ __// // / / _ _ / ____/ / / // / / /_/ / / __ \ // / / / __ \ / ____/ / / / / / / / / / __ / / / / / / / \_ / / // /// / __ / / __/ / ____/ / / /_/ // / / / / / / / /__ / /_/ /_ / /_/ / / /_/ / / / / / / / __/ / / // /// / /_/ / / _ \ / /__ / / ///_/ /_/ /_/ \____/ \_______/ \____/ \____/ /_/ /_/ /_/ \__/ /_//_/// \____/ /_/ \_\ \____/ /_/ //============================================================================= // // Gold Room Advance Script - Mining Gold for wealth - Please Leave Credit \\ //============================================================================= //POWERED by: rudolp //[The Quality Maker] //Time Finished :6:28 PM 6/7/2009 //Please Report any bug and suggestions. //===== Compatible With: ================================================================= //= Any eAthena Version //=============Gold Room Settings=================== //This should always be enable for a better Gold Room System. //================================================== ordeal_1-2.gat mapflag noskill ordeal_1-2.gat mapflag nomemo ordeal_1-2.gat mapflag nobranch ordeal_1-2.gat mapflag noloot ordeal_1-2.gat mapflag noexp ordeal_1-2.gat mapflag nodrop ordeal_1-2.gat mapflag novending ordeal_1-2.gat mapflag nowarp ordeal_1-2.gat mapflag nowarpto ordeal_1-2.gat mapflag noreturn //================================================= ordeal_1-2,0,0,0 script Gold Room -1,{ OnInit: //No. of Mine Guardian. //For golden peko it is default to 100 and 4 seconds~2 seconds spawn rate. set .guardian,50; //Type of guardian. 0 = normal 1 = extreme set [email protected],0; if([email protected] == 0){ monster "ordeal_1-2",0,0,"Taga Bantay",2001,.guardian,""; }else{ monster "ordeal_1-2",0,0,"Taga Bantay",2002,.guardian,""; } end; OnNPCKillEvent: //===== Configurations: ======================================================================== //Max gold can a player get after killing 1 golden peko (default 5 note:this will increase if luk bonus is enable). set [email protected],5; //Apply gold penalty. 0 = no 1 = yes set [email protected],1; //The Maximum no. of gold Penalty. set [email protected],3; //Apply speed & HP penalty. 0 = no 1 = yes set [email protected],1; //Gold limitation penalty must be enable set [email protected],200; //The maximum no. of hp penalty by %. set [email protected],10; //Enable luk bonus. 0=no 1=yes set [email protected],0; //If luk Bonus is enable,luk divider default 49 w/ 99 max parameter. Note: the quotient of your max parameter and [email protected] must not grater than 5 to avoid over mining. set [email protected],49; //Show Server Name. 0=no 1=yes set [email protected],1; //Name of your Server set [email protected]$,"[The Quality Maker]"; //========================================================================================= if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish; if (@mapname$ == "ordeal_1-2"){ set @bonus,0; set @deduction,0; set @gain,rand ([email protected]); //Luk bonus if ([email protected] != 0){ set @bonus,readparam(bLuk)/[email protected]; } //Gold Penalty if ([email protected] != 0){ set @deduction,rand([email protected]); if(@deduction == 0) set @deduction,1; } set @gain, @gain + @bonus - @deduction; set gold, gold + @gain ; //Displaying Gained Gold if([email protected] != 0){ if(gold%5 == 0){ //Show Server Name every 10 gold gain. dispbottom "===============Brought to you by==============="; dispbottom "==============" + [email protected]$ +"=============="; } } if(@gain){ dispbottom "-|You got: " [email protected]+ " gold| - |Total: " +gold+ " gold|- "; }else{ dispbottom "-|You got: NOTHING! |- "; } if ([email protected] != 0){ if (gold >= [email protected]/2 && gold <[email protected]/2+20){ sc_start SC_DECREASEAGI,240000,10; }else if(gold >[email protected]){ sc_start SC_CURSE,240000,10; percentheal ([email protected]*-1),([email protected]*-1); heal -50,0; //For him to die } } if(paid == 0){ mapannounce "ordeal_1-2"," x( "+strcharinfo(0)+" is a cheater!",bc_map; dispbottom "Go out you bastard!"; set gold,0; warp "prontera", 173, 160; } end; } OnPCDieEvent: if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish; if (@mapname$ == "ordeal_1-2"){ dispbottom "Holy Shit you died!"; dispbottom "All of your gold will gone!"; set alive, 0; set paid, 0; end; } L_Finish: close; } //=============================================== //warper //=============================================== ordeal_1-2,154,156,5 script Gold Miner 813,{ mes "[Gold Miner]"; if(gold >=50){ goto wa; } mes "Want to go now?"; mes "Your gold is just "+gold+" you can still get more."; close; wa: mes "Want to go now?"; if(select("Yes", "No") == 1) { set alive,1; warp "prontera", 173, 160; } close; } que_temsky,60,140,5 script Gold Room Warperer#pront 813,{ set @name$,"que_temsky"; callfunc "goldmain"; end; } aldebaran,133,116,4 script Gold Room Warperer#alde 813,{ set @name$,"aldebaran"; callfunc "goldmain"; end; } alberta,23,247,4 script Gold Room Warperer#alb 813,{ set @name$,"alberta"; callfunc "goldmain"; end; } payon,151,182,4 script Gold Room Warperer#pay 813,{ set @name$,"payon"; callfunc "goldmain"; end; } geffen,115,74,4 script Gold Room Warperer#gef 813,{ set @name$,"geffen"; callfunc "goldmain"; end; } function script goldmain { if (getgmlevel() >= 90){ mes "[Gold Room Warperer]"; if(sex != 0){ mes "Hello Sir what can I do for you?"; }else{ mes "Hello Maam what can I do for you?"; } next; menu "Enter Mining Site",start,"Please close the mine Site. Now!",-,"Please Open the mine Site. Now!",G_open,"Nothing",C_s; next; mes "[Gold Room Warperer]"; mapannounce "ordeal_1-2","Excuse me Miners.",bc_map; mes "Ok."; next; mapannounce "ordeal_1-2",strcharinfo(0) +" wants to close the Gold Room for a while",bc_map; mes "Just a second I will just ask them to"; mes "go out in the mining site"; next; mapannounce "ordeal_1-2","Please settle your things and move quitely",bc_map; mes "[Gold Room Warperer]"; mes "............."; mes "........"; next; mes "[Gold Room Warperer]"; mes "Ok your done"; set .opengoldroom,1; areawarp "ordeal_1-2",21,286,286,22,"prontera", 173, 160; close; } if(.opengoldroom == 0){ goto start; }else{ mes "[Gold Room Warperer]"; mes "Sorry!"; mes "The Mining Site is closed."; close; } G_open: mes "[Gold Room Warperer]"; mes "Ok."; mes "Mining Site is Already Available."; announce " Gold Room is open for public!",bc_map; set .opengoldroom,0; close; start: if ( alive == 0){ set gold,0; } mes "[Gold Room Warperer]"; mes "What do you want?"; next; menu "To the Gold Room",-,"Exchange Gold",exchange,"Nothing",C_s; mes "[Gold Room Warperer]"; mes "Hmm.."; mes "It cost 100,000z"; mes "Would you like to go now to the gold room?"; if(select("Yes", "No") == 1) { if(@name$ == "prontera") savepoint "prontera", 173, 160; if(@name$ == "aldebaran") savepoint "aldebaran",166, 163; if(@name$ == "alberta") savepoint "alberta",16, 246; if(@name$ == "payon") savepoint "payon",160, 179; if(@name$ == "geffen") savepoint "geffen",124, 85; if (Zeny < 100000) goto nomoney; set Zeny, Zeny - 100000; set alive, 1; set paid, 1; warp "ordeal_1-2", 156, 155; } close; nomoney: mes "[Gold Room Warperer]"; mes "Sorry insufficient balance"; close; exchange: mes "[Gold Room Warperer]"; mes "Hmm...let me see"; mes "You have " +gold+ "."; if (gold == 0) goto nogold; mes "Ok get this."; next; if (checkweight(969,gold) == 0) goto L_OverWeight; getitem 969, gold; set gold, 0; emotion e_gg; close; L_OverWeight: mes "[Gold Room Warperer]"; mes "Sorry your overweight"; close; nogold: close; C_s: close; } //============================================================ //=========================================================== //======================================== //warps you may edit this one for your convenience //======================================== ordeal_1-2,73,265,0 warp ord500 1,1,prontera,173,160 ordeal_1-2,129,194,0 warp ord501 1,1,prontera,173,160 ordeal_1-2,130,194,0 warp ord502 1,1,prontera,173,160 ordeal_1-2,178,193,0 warp ord503 1,1,prontera,173,160 ordeal_1-2,290,130,0 warp ord504 1,1,prontera,173,160 ordeal_1-2,241,281,0 warp ord505 1,1,prontera,173,160 ordeal_1-2,66,25,0 warp ord506 1,1,prontera,173,160 ordeal_1-2,202,129,0 warp ord509 1,1,prontera,173,160 ordeal_1-2,105,154,0 warp ord510 1,1,prontera,173,160 //============Spawns================= ordeal_1-2,0,0,0,0 monster GM Luki 2001,100,40000,20000,0 ordeal_1-2,0,0,0,0 monster GM Zhen 2000,100,40000,20000,0 ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,100,40000,20000,0 Edited October 5, 2012 by Emistry Please use [CODEBOX] or Attachments for long contents. 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0 Emistry Posted October 5, 2012 Share Posted October 5, 2012 remove these.. if ([email protected] != 0){ set @deduction,rand([email protected]); if(@deduction == 0) set @deduction,1; } set @gain, @gain + @bonus - @deduction; 1 Quote Link to comment Share on other sites More sharing options...
0 SuckSeed Posted September 11, 2021 Share Posted September 11, 2021 @Emistry i try to use this script in 2018 client latest rathena, it doesnt give any points after killing the golden peco, help please Quote Link to comment Share on other sites More sharing options...
stydianx Posted October 5, 2012 Share Posted October 5, 2012 (edited) i get this error: [Warning]: buildin_monster: Attempted to spawn non-existing monster class 2001 [Debug]: Source (NPC): Gold Room at ordeal_1-2 (0,0) how can i replace the monster? and also where is the warper located? Edited October 5, 2012 by stydianx Quote Link to comment Share on other sites More sharing options...
Emistry Posted October 6, 2012 Share Posted October 6, 2012 i get this error: [Warning]: buildin_monster: Attempted to spawn non-existing monster class 2001 [Debug]: Source (NPC): Gold Room at ordeal_1-2 (0,0) how can i replace the monster? edit your monster id here ordeal_1-2,0,0,0,0 monster GM Luki 2001,100,40000,20000,0 ordeal_1-2,0,0,0,0 monster GM Zhen 2000,100,40000,20000,0 ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,100,40000,20000,0 and also where is the warper located? ur warper.. que_temsky,60,140,5 script Gold Room Warperer#pront 813,{ aldebaran,133,116,4 script Gold Room Warperer#alde 813,{ alberta,23,247,4 script Gold Room Warperer#alb 813,{ payon,151,182,4 script Gold Room Warperer#pay 813,{ Quote Link to comment Share on other sites More sharing options...
Famous Posted October 6, 2012 Author Share Posted October 6, 2012 thanks Emistry Quote Link to comment Share on other sites More sharing options...
stydianx Posted October 7, 2012 Share Posted October 7, 2012 (edited) emistry.. once again! thanks! <3 btw, should i put this on custom_scripts?? or just leave it in npc? Edited October 7, 2012 by stydianx Quote Link to comment Share on other sites More sharing options...
Emistry Posted October 7, 2012 Share Posted October 7, 2012 make sure it's inside the trunk/npc/ and just add a NPC load path into the files.. we usually put it in trunk/npc/scripts_custom.conf because it's custom script.. but it's okay for you to put in any files inside there, as long as the server read the files. Quote Link to comment Share on other sites More sharing options...
// _______ __ ____ ____ __ __ ____ __ __ __ __ __ __ __ ____ _ ____ // /__ __/ / / / __ \ / __ \ / / / / /__ \ / / /_/ __/ /_ / // / / /__/ / /__ \ / /__ / __ \ _____ // / / / /_ / /_/ / / / / / / / / / ____/ / / / __ /_ __// // / / _ _ / ____/ / / // / / /_/ / / __ \ // / / / __ \ / ____/ / / / / / / / / / __ / / / / / / / \_ / / // /// / __ / / __/ / ____/ / / /_/ // / / / / / / / /__ / /_/ /_ / /_/ / / /_/ / / / / / / / __/ / / // /// / /_/ / / _ \ / /__ / / ///_/ /_/ /_/ \____/ \_______/ \____/ \____/ /_/ /_/ /_/ \__/ /_//_/// \____/ /_/ \_\ \____/ /_/ //============================================================================= // // Gold Room Advance Script - Mining Gold for wealth - Please Leave Credit \\ //============================================================================= //POWERED by: rudolp //[The Quality Maker] //Time Finished :6:28 PM 6/7/2009 //Please Report any bug and suggestions. //===== Compatible With: ================================================================= //= Any eAthena Version //=============Gold Room Settings=================== //This should always be enable for a better Gold Room System. //================================================== ordeal_1-2.gat mapflag noskill ordeal_1-2.gat mapflag nomemo ordeal_1-2.gat mapflag nobranch ordeal_1-2.gat mapflag noloot ordeal_1-2.gat mapflag noexp ordeal_1-2.gat mapflag nodrop ordeal_1-2.gat mapflag novending ordeal_1-2.gat mapflag nowarp ordeal_1-2.gat mapflag nowarpto ordeal_1-2.gat mapflag noreturn //================================================= ordeal_1-2,0,0,0 script Gold Room -1,{ OnInit: //No. of Mine Guardian. //For golden peko it is default to 100 and 4 seconds~2 seconds spawn rate. set .guardian,50; //Type of guardian. 0 = normal 1 = extreme set [email protected],0; if([email protected] == 0){ monster "ordeal_1-2",0,0,"Taga Bantay",2001,.guardian,""; }else{ monster "ordeal_1-2",0,0,"Taga Bantay",2002,.guardian,""; } end; OnNPCKillEvent: //===== Configurations: ======================================================================== //Max gold can a player get after killing 1 golden peko (default 5 note:this will increase if luk bonus is enable). set [email protected],5; //Apply gold penalty. 0 = no 1 = yes set [email protected],1; //The Maximum no. of gold Penalty. set [email protected],3; //Apply speed & HP penalty. 0 = no 1 = yes set [email protected],1; //Gold limitation penalty must be enable set [email protected],200; //The maximum no. of hp penalty by %. set [email protected],10; //Enable luk bonus. 0=no 1=yes set [email protected],0; //If luk Bonus is enable,luk divider default 49 w/ 99 max parameter. Note: the quotient of your max parameter and [email protected] must not grater than 5 to avoid over mining. set [email protected],49; //Show Server Name. 0=no 1=yes set [email protected],1; //Name of your Server set [email protected]$,"[The Quality Maker]"; //========================================================================================= if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish; if (@mapname$ == "ordeal_1-2"){ set @bonus,0; set @deduction,0; set @gain,rand ([email protected]); //Luk bonus if ([email protected] != 0){ set @bonus,readparam(bLuk)/[email protected]; } //Gold Penalty if ([email protected] != 0){ set @deduction,rand([email protected]); if(@deduction == 0) set @deduction,1; } set @gain, @gain + @bonus - @deduction; set gold, gold + @gain ; //Displaying Gained Gold if([email protected] != 0){ if(gold%5 == 0){ //Show Server Name every 10 gold gain. dispbottom "===============Brought to you by==============="; dispbottom "==============" + [email protected]$ +"=============="; } } if(@gain){ dispbottom "-|You got: " [email protected]+ " gold| - |Total: " +gold+ " gold|- "; }else{ dispbottom "-|You got: NOTHING! |- "; } if ([email protected] != 0){ if (gold >= [email protected]/2 && gold <[email protected]/2+20){ sc_start SC_DECREASEAGI,240000,10; }else if(gold >[email protected]){ sc_start SC_CURSE,240000,10; percentheal ([email protected]*-1),([email protected]*-1); heal -50,0; //For him to die } } if(paid == 0){ mapannounce "ordeal_1-2"," x( "+strcharinfo(0)+" is a cheater!",bc_map; dispbottom "Go out you bastard!"; set gold,0; warp "prontera", 173, 160; } end; } OnPCDieEvent: if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish; if (@mapname$ == "ordeal_1-2"){ dispbottom "Holy Shit you died!"; dispbottom "All of your gold will gone!"; set alive, 0; set paid, 0; end; } L_Finish: close; } //=============================================== //warper //=============================================== ordeal_1-2,154,156,5 script Gold Miner 813,{ mes "[Gold Miner]"; if(gold >=50){ goto wa; } mes "Want to go now?"; mes "Your gold is just "+gold+" you can still get more."; close; wa: mes "Want to go now?"; if(select("Yes", "No") == 1) { set alive,1; warp "prontera", 173, 160; } close; } que_temsky,60,140,5 script Gold Room Warperer#pront 813,{ set @name$,"que_temsky"; callfunc "goldmain"; end; } aldebaran,133,116,4 script Gold Room Warperer#alde 813,{ set @name$,"aldebaran"; callfunc "goldmain"; end; } alberta,23,247,4 script Gold Room Warperer#alb 813,{ set @name$,"alberta"; callfunc "goldmain"; end; } payon,151,182,4 script Gold Room Warperer#pay 813,{ set @name$,"payon"; callfunc "goldmain"; end; } geffen,115,74,4 script Gold Room Warperer#gef 813,{ set @name$,"geffen"; callfunc "goldmain"; end; } function script goldmain { if (getgmlevel() >= 90){ mes "[Gold Room Warperer]"; if(sex != 0){ mes "Hello Sir what can I do for you?"; }else{ mes "Hello Maam what can I do for you?"; } next; menu "Enter Mining Site",start,"Please close the mine Site. Now!",-,"Please Open the mine Site. Now!",G_open,"Nothing",C_s; next; mes "[Gold Room Warperer]"; mapannounce "ordeal_1-2","Excuse me Miners.",bc_map; mes "Ok."; next; mapannounce "ordeal_1-2",strcharinfo(0) +" wants to close the Gold Room for a while",bc_map; mes "Just a second I will just ask them to"; mes "go out in the mining site"; next; mapannounce "ordeal_1-2","Please settle your things and move quitely",bc_map; mes "[Gold Room Warperer]"; mes "............."; mes "........"; next; mes "[Gold Room Warperer]"; mes "Ok your done"; set .opengoldroom,1; areawarp "ordeal_1-2",21,286,286,22,"prontera", 173, 160; close; } if(.opengoldroom == 0){ goto start; }else{ mes "[Gold Room Warperer]"; mes "Sorry!"; mes "The Mining Site is closed."; close; } G_open: mes "[Gold Room Warperer]"; mes "Ok."; mes "Mining Site is Already Available."; announce " Gold Room is open for public!",bc_map; set .opengoldroom,0; close; start: if ( alive == 0){ set gold,0; } mes "[Gold Room Warperer]"; mes "What do you want?"; next; menu "To the Gold Room",-,"Exchange Gold",exchange,"Nothing",C_s; mes "[Gold Room Warperer]"; mes "Hmm.."; mes "It cost 100,000z"; mes "Would you like to go now to the gold room?"; if(select("Yes", "No") == 1) { if(@name$ == "prontera") savepoint "prontera", 173, 160; if(@name$ == "aldebaran") savepoint "aldebaran",166, 163; if(@name$ == "alberta") savepoint "alberta",16, 246; if(@name$ == "payon") savepoint "payon",160, 179; if(@name$ == "geffen") savepoint "geffen",124, 85; if (Zeny < 100000) goto nomoney; set Zeny, Zeny - 100000; set alive, 1; set paid, 1; warp "ordeal_1-2", 156, 155; } close; nomoney: mes "[Gold Room Warperer]"; mes "Sorry insufficient balance"; close; exchange: mes "[Gold Room Warperer]"; mes "Hmm...let me see"; mes "You have " +gold+ "."; if (gold == 0) goto nogold; mes "Ok get this."; next; if (checkweight(969,gold) == 0) goto L_OverWeight; getitem 969, gold; set gold, 0; emotion e_gg; close; L_OverWeight: mes "[Gold Room Warperer]"; mes "Sorry your overweight"; close; nogold: close; C_s: close; } //============================================================ //=========================================================== //======================================== //warps you may edit this one for your convenience //======================================== ordeal_1-2,73,265,0 warp ord500 1,1,prontera,173,160 ordeal_1-2,129,194,0 warp ord501 1,1,prontera,173,160 ordeal_1-2,130,194,0 warp ord502 1,1,prontera,173,160 ordeal_1-2,178,193,0 warp ord503 1,1,prontera,173,160 ordeal_1-2,290,130,0 warp ord504 1,1,prontera,173,160 ordeal_1-2,241,281,0 warp ord505 1,1,prontera,173,160 ordeal_1-2,66,25,0 warp ord506 1,1,prontera,173,160 ordeal_1-2,202,129,0 warp ord509 1,1,prontera,173,160 ordeal_1-2,105,154,0 warp ord510 1,1,prontera,173,160 //============Spawns================= ordeal_1-2,0,0,0,0 monster GM Luki 2001,100,40000,20000,0 ordeal_1-2,0,0,0,0 monster GM Zhen 2000,100,40000,20000,0 ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,100,40000,20000,0Edited by EmistryPlease use [CODEBOX] or Attachments for long contents.
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