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Xantara

Account-Bound Items

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is item_trade unable to do this at now? i haven't check, please let me know. tq

The command binds an instance of the item; item_trade affects all item instances. Also, these bound items are colored.

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nice but you should update the diff file to latest rA :D since seems like when you did your diff, your msg_athena wasn't updated yet therefore there are mismatches because of new messages :D but all in all it is a nice mod

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nice but you should update the diff file to latest rA :D since seems like when you did your diff, your msg_athena wasn't updated yet therefore there are mismatches because of new messages :D but all in all it is a nice mod

Oh, thanks for letting me know! I'll make an update sometime today (most likely tonight as I am currently at school til later in the evening). =)

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Updated:

  • v1.1.0 Fixed/changed msg_conf numbers.
  • v1.1.1 Fixed itembound2 bug where it allowed the creation of stackable items or pet egg/equipment.

Please let me know if you see any more bugs!

This modification will only work on rAthena SVNs. It will not work with eA, 3ceAm, etc.

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Is it possible to put password on bound items example you wanted to bound / rebound it on some npc.

There is no command to unbind an item, so you'd need to get the exact item data and use delitem2 + getitem2/getitembound2. Use any variable to store a password.

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Is it possible to put password on bound items example you wanted to bound / rebound it on some npc.

I'm not sure what you mean for the password or the use of it. But, I can make a script and/or at command to unbind an equipped item?

It says impossible to bound stackable item, is there a workaround for me to bound Reins of Mount?

The code currently does not support stackable items - I'm not even sure if the client can even handle it. That is, even if an item with the bound flag enabled on a stackable item, the inventory, storage, and cart storage will still think it is a regular item. I'll try to check that out when I am not busy..

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You guys seen the source code of the Kafra Storage, it has a password to open. thinking to copy that buttons for password bound/unbound putting a extra buttons or putting it on npc. (for some security reasons) i found some game has bind / unbind items wonder if is it possible for ro to modify it ^^

Edited by irawrsilentpls
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3 Way to add passwords for bound items. 1 = Src edit using variales, 2 = Item equip script using variables, 3 = NPC to add a password / remove password.

I would write up a script for it, but i'm a little busy creating a few systems that need alot of tweaking till i'm satisfied. *P.S - Src helps in this would be nice xD*

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Shin's Diff is an .exe diff patcher, for this you have to use TortoiseDiff to apply all patch to src files.

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Shin's Diff is an .exe diff patcher, for this you have to use TortoiseDiff to apply all patch to src files.

@sir darristan, where can I download tortoiseDiff? cant find it. D: thanks in advanced!

~nevermind sir, I fix it already....

Edited by rotestserver
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I'm sorry if i did it wrong but i manually patched it because i don't have a favorite mod. then i didn't really got a lot of error except for unidentified definition for bound

when i check it, it says

char bound;

=O

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Hi guys, I totally forgot to "follow" this topic so I wasn't aware people posted stuff on here. If you still need help, post again or PM me.

Someone requested an updated diff file to work with the latest rA SVN which I have now uploaded (v1.2.0). Enjoy~

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When drop item i cant get it.. and @bounditem not working in the latest svn?

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