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Monster Defense


GM Takumirai

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- Requesting this kind of Event..

- Check the Picture Below..

- Legend

Red Dot -

Yellow Dot -

Brown Line -

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Red Dot - An Emperium Like NPC that can be hit by monster.. 100% HP

Yellow Dot - A Monster Will Appear in this area and it has a walk path to attack Red Dot

Brown Line - Player can't enter or walk in this line so that player can't attack in the spawning area of monster.

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- Mechanics:

Monster have a walk path to the area where the Red Dot is locate.

Monster Will attack the Red Dot ., if the HP/Life of Red Dot will come to 0% game is over.

Monster Will also attack if they saw a player blocking there path.. if the player died they will continue to walk to Red Dot

Player will defend the Red Dot. avoiding the Red Dot to be in 0% HP/Life.

Player need to survive the 10 waves of random monster. If all player dies game is over.

NPC will count 3 minutes before the NPC will close for registration.

NPC will warp all participant to the Event Map.

NPC will cast 10 wave of random monster.

NPC will check the number of player inside if player = 0 the game is over.

NPC will also check the HP/Life of Red Dot if = to 0% the game is over.

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If you like the idea vote this up ~

post-326-0-01512400-1345808532_thumb.png

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6 answers to this question

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so basically, its like tower defense but the towers are the players?

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mumu defense of warcraft, :)

i think i have saw a script like this in eathena before, don't know if it's still there, will try to look for it.. :-)

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yes like tower defense of Warcraft.. but the case here players are the tower..

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can someone find a script like this?

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