RN1986 Posted August 5, 2012 Share Posted August 5, 2012 panu gawin ung sa ifrit set? sa sonic blow? ung hindi titigil ang atake kapag nag auto sonic blow? Quote Link to comment Share on other sites More sharing options...
Rjhay Posted August 18, 2012 Share Posted August 18, 2012 I thik, that depends on your delayrate in conf/battle/skill.conf ? or wear 3 kiel d-01 cards. just an assumption by the way. Quote Link to comment Share on other sites More sharing options...
Patskie Posted January 13, 2013 Share Posted January 13, 2013 On your trunk/db/re/skill_cast_db.txt. Find these : //-- AS_SONICBLOW 136,0,1000,2000,0,5000,0 Change to this : //-- AS_SONICBLOW 136,0,0,2000,0,5000,0 If you're using pre-renewal settings then the .txt file should be located @ trunk/db/re/skill_cast_db.txt. Quote Link to comment Share on other sites More sharing options...
Magnetix Posted January 16, 2013 Share Posted January 16, 2013 On your trunk/db/re/skill_cast_db.txt. Find these : //-- AS_SONICBLOW 136,0,1000,2000,0,5000,0 Change to this : //-- AS_SONICBLOW 136,0,0,2000,0,5000,0 If you're using pre-renewal settings then the .txt file should be located @ trunk/db/re/skill_cast_db.txt. Just an additional info, doing this will also remove/cut down the aftercast action delay when doing normal sonic blow. Quote Link to comment Share on other sites More sharing options...
quesoph Posted January 17, 2013 Share Posted January 17, 2013 comment these lines in your skill.c if (skill == AS_SONICBLOW) pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. Quote Link to comment Share on other sites More sharing options...
Famous Posted February 5, 2013 Share Posted February 5, 2013 if (skill == AS_SONICBLOW) // pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. should this be disable? thanks for this!! its working!! Quote Link to comment Share on other sites More sharing options...