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Endless Tower 2: The Endless Cellar, A custom sequel to Endless Tower by Chilly


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NOTE: This script was saved from my hardisk and all credits to our good scripter @Chilly for making this such great script!

Endless Tower 2: The Endless Cellar

A fully instanced custom dungeon containing all monsters, mini bosses, and mvps(with a few exceptions) up to episode 13.2 that were not in Endless Tower. Its a total of 77 floors with mvps being every 4 floors, and on the last floor there are a number of mvp fights in a row including 2 event mvps.

Credits to Saithis for his Endless Tower script, most of the code i used came from his script.

Dont forget to add the maps:

conf\maps_athena.conf

map: 1@new
map: 2@new
map: 3@new
map: 4@new
map: 5@new

db\map_index.txt

1@new
2@new
3@new
4@new
5@new

then run mapcache.exe~

Download Link:

(Script and Client-side are included on one rar file)

http://www.mediafire...a52kaz75u8am238

Endless Cellar.rar

Edited by Jezu
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I've having error with the script :( error parse line need ";" at line 311.. Noob question here. Thanks

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thx /lv

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I've having error with the script :( error parse line need ";" at line 311.. Noob question here. Thanks

I'm too , how to fixed this?? :(

Edited by dikapramantya
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try to change to this

mobcount(.@map$,"")

i don't know if event column is needed if not then leave a blank.

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I've having error with the script :( error parse line need ";" at line 311.. Noob question here. Thanks

I'm too , how to fixed this?? :(

I've having error with the script :( error parse line need ";" at line 311.. Noob question here. Thanks

just place ";" a semicolon in the end of the sentence or code.. try to check every code when there is a following code on it, it contains a semicolon on its end before proceeding to the next line

Edited by 2834
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players cant click the angel pori pori? Allows you to use a Dark Ash to skip to floor 40.?

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cant click the tomb stone??? i just follow the guide but i dont see also quest db or mob db

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[Error]:  Loading NPC file: npc/ValkyrieRO/Tower Endless 2/EndlessCellar.txt
script error on npc/ValkyrieRO/Tower Endless 2/EndlessCellar.txt line 35
    parse_callfunc: expected ')' to close argument list
    34 : {
*   35 :        if(EC_Lasttime + $EC_Cooldown > gettimetick(2) && EC_Lasttime < gettimetick(2) || (EC_Lasttime > gettimetick(2) && EC_Lastinstid != instance_id('1') && getgmlevel() < $EC_GM)){
    36 :                set .@last,EC_Lasttime + $EC_Cooldown - gettimetick(2);
    37 :                set .@hours,.@last / 60 / 60;
    38 :                set .@minutes,.@last / 60 % 60;
    39 :                set .@seconds,.@last % 60;
    40 :                mes "Due to the entree aftereffect,";
[Error]:
script error on npc/ValkyrieRO/Tower Endless 2/EndlessCellar.txt line 151
    parse_callfunc: expected ')' to close argument list
   146 :        } else
   147 :                donpcevent instance_npcname("EC_Manager")+"::OnPorDead";
   148 :        end;
   149 :
   150 : OnMobDead:
*  151 :        set .@i,instance_id('0');
   152 :        set 'EC_Mobs,'EC_Mobs-1;
   153 :        if('EC_Mobs){
   154 :                instance_announce .@i,"Monsters remaining on Floor "+'EC_Floor+": "+'EC_Mobs,bc_map,0x00FF00;
   155 :                end;
   156 :        }
[Error]:
script error on npc/ValkyrieRO/Tower Endless 2/EndlessCellar.txt line 294
    parse_callfunc: not enough arguments, expected ','
   289 :                                next;
   290 :                                input .@level,0,77;
   291 :                                if(.@level == 0) close;
   292 :                        }
   293 :                        if(.@level == 77)
*  294 :                                warp has_instance'('"5@new"),156,65;
   295 :                        else {
   296 :                                setarray .@warpx[0],96,184,270,354;
   297 :                                setarray .@warpy[0],393,309,221,137,51;
   298 :                                set .@x,.@warpx[((.@level-1) % 20) % 4];
   299 :                                set .@y,.@warpy[((.@level-1) % 20) / 4];
[Error]:

Someone help me with this error seems to be obsolete script 

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27 minutes ago, Rododark said:

[Error]:  Loading NPC file: npc/ValkyrieRO/Tower Endless 2/EndlessCellar.txt
script error on npc/ValkyrieRO/Tower Endless 2/EndlessCellar.txt line 35
    parse_callfunc: expected ')' to close argument list
    34 : {
*   35 :        if(EC_Lasttime + $EC_Cooldown > gettimetick(2) && EC_Lasttime < gettimetick(2) || (EC_Lasttime > gettimetick(2) && EC_Lastinstid != instance_id('1') && getgmlevel() < $EC_GM)){
    36 :                set .@last,EC_Lasttime + $EC_Cooldown - gettimetick(2);
    37 :                set .@hours,.@last / 60 / 60;
    38 :                set .@minutes,.@last / 60 % 60;
    39 :                set .@seconds,.@last % 60;
    40 :                mes "Due to the entree aftereffect,";
[Error]:
script error on npc/ValkyrieRO/Tower Endless 2/EndlessCellar.txt line 151
    parse_callfunc: expected ')' to close argument list
   146 :        } else
   147 :                donpcevent instance_npcname("EC_Manager")+"::OnPorDead";
   148 :        end;
   149 :
   150 : OnMobDead:
*  151 :        set .@i,instance_id('0');
   152 :        set 'EC_Mobs,'EC_Mobs-1;
   153 :        if('EC_Mobs){
   154 :                instance_announce .@i,"Monsters remaining on Floor "+'EC_Floor+": "+'EC_Mobs,bc_map,0x00FF00;
   155 :                end;
   156 :        }
[Error]:
script error on npc/ValkyrieRO/Tower Endless 2/EndlessCellar.txt line 294
    parse_callfunc: not enough arguments, expected ','
   289 :                                next;
   290 :                                input .@level,0,77;
   291 :                                if(.@level == 0) close;
   292 :                        }
   293 :                        if(.@level == 77)
*  294 :                                warp has_instance'('"5@new"),156,65;
   295 :                        else {
   296 :                                setarray .@warpx[0],96,184,270,354;
   297 :                                setarray .@warpy[0],393,309,221,137,51;
   298 :                                set .@x,.@warpx[((.@level-1) % 20) % 4];
   299 :                                set .@y,.@warpy[((.@level-1) % 20) / 4];
[Error]:

Someone help me with this error seems to be obsolete script 

= the script will no longer work

you need to rewrite the script to make it work (or a lot of edits)

 

Edited by sader1992
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Have anyone working script of Endless Cellar? This script dont works. I need in rAthena.

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anyone rewrite this script?

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how fix this?


[Error]: buildin_getmapxy: Player with nick 'ECwarp_1' is not found.
[Error]: buildin_getmapxy: Player with map id '0' is not found.
[Info]: [Instance] Created: Endless Cellar (1).
[Error]: buildin_instance_npcname: Invalid instance NPC (instance_id: 0, NPC name: "ECwarp_1".)
 

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On 3/26/2019 at 1:49 AM, ReSp said:

how fix this?


[Error]: buildin_getmapxy: Player with nick 'ECwarp_1' is not found.
[Error]: buildin_getmapxy: Player with map id '0' is not found.
[Info]: [Instance] Created: Endless Cellar (1).
[Error]: buildin_instance_npcname: Invalid instance NPC (instance_id: 0, NPC name: "ECwarp_1".)
 

Haeve the same issue

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On 4/5/2019 at 1:24 AM, care1190 said:

Haeve the same issue

now u can fix this problem ??

i have same issue T T

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