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Antibot - Botkiller 6


Myzter

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Thanks @Myzter,

i really appreciate it...

 

but,

is possible to give some kind of "gift" if he hits the question?

 

'bout reconnection:

i conf my "anti-bot" for 10min (example)

but what happen if some bot reconnect at each 9:50min?

BK give you agi, bless, or zeny... after a right answer.

 

The time between interrogatories is measured with permanent variables, a reconnection doesn't affect that time.

 

Regards,

Myzter

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Thank you Sir



is possible to set something like use anti-bot feature only on "non-staff" accounts

 

 

i'll try to make a anti-bot system using GM-BOT+anti-bot6

gm-bot make some challenges like:
hey sir, SIT PLEASE

hey sir, please DON'T SIT

sir, say hi

follow me

please use this item (drop some item)

please don't pick anithing (drop a lot of itens)

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How to remove the prize for answering the anti-bot correctly? Is it possible to delete the set zeny?

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How to remove the prize for answering the anti-bot correctly? Is it possible to delete the set zeny?

Look the line 339, replace "case 2" with "case 9999"

 

Thank you Sir

is possible to set something like use anti-bot feature only on "non-staff" accounts

 

 

i'll try to make a anti-bot system using GM-BOT+anti-bot6

gm-bot make some challenges like:

hey sir, SIT PLEASE

hey sir, please DON'T SIT

sir, say hi

follow me

please use this item (drop some item)

please don't pick anithing (drop a lot of itens)

If you need to ignore GM accounts from being interrogated by BK, add a line in the function chkStartBK and put a "if" checking the account level then a return to cancel the interrogatory.

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Hi, im having problem with my bot killer when i update my server before it was working fine now its still working but the problem is after the Interrogation Notice count down nothing happens.. the only error i see on my console is this

 

 

 

npc_event: event not found [queueBK::OnStart]
 

 

can anyone tell me the problem?  and how to fix it ?

 

thanks

 

same problem with me...

anyone have solution?

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sir i got new problem.. some map with name use "-", like new_1-1got error..

and npc time not countdown stuck 10mnt, no message error on map server

sorry for my spell sad.png

 

same problem here

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Im having a problem too.

The answer box, whenver the Antibot initializes, the Question window pops up,

but the answer box doesn't.

1053212_671165956234111_670866779_o.jpg

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I have no problem with this at all. But I want to remove this picture the that I highlighted. Can anyone know how to remove it? Thanks!

 

 

r1y3qt.jpg

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Hi Myzter, I followed all your instruction but after i put all the scripts on my data or on wniscp.. what is the nest step on how to activating this one? @reloadscript or i should restart my server?

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Hey there. could you make a modification on the anti-bot system for me? just a simple change?

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myzter, how to disable this bot killer in a certain map ?

 

 

edit: solved thanks. didnt notice npc:bkconfig

Edited by Sirens
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hello i am newbie in here, can you explain about bk_config to me, what is the use of all variable, because i have set bknext and bknextuse and bknextusevariation to 1, but when i log in and kill some monster the antibot not shown up, what is the problem?

 

and is this anti bot for all player including GM? how can i manage this?

Edited by lating
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sir what is this debug?

 

[Debug]: script debug : 2000001 110013044 : BotKiller 6: Loading configuration...

[Debug]: script debug : 2000001 110013044 : BotKiller 6: 16 parameter(s) loaded

[Debug]: script debug : 2000001 110013044 : BotKiller 6: Loading map ignore list...

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sir what is this debug?

 

[Debug]: script debug : 2000001 110013044 : BotKiller 6: Loading configuration...

[Debug]: script debug : 2000001 110013044 : BotKiller 6: 16 parameter(s) loaded

[Debug]: script debug : 2000001 110013044 : BotKiller 6: Loading map ignore list...

they say it has no problem if the debug was like that, i have the same problem and its okay i can interogate player but i don't understand about the bk_config, my botkiller not show up when i kill several monster, do you have the same prob?
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sir what is this debug?

 

[Debug]: script debug : 2000001 110013044 : BotKiller 6: Loading configuration...

[Debug]: script debug : 2000001 110013044 : BotKiller 6: 16 parameter(s) loaded

[Debug]: script debug : 2000001 110013044 : BotKiller 6: Loading map ignore list...

they say it has no problem if the debug was like that, i have the same problem and its okay i can interogate player but i don't understand about the bk_config, my botkiller not show up when i kill several monster, do you have the same prob?
yeah same but i cant pm the npc:pcatch
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sir what is this debug?

 

[Debug]: script debug : 2000001 110013044 : BotKiller 6: Loading configuration...

[Debug]: script debug : 2000001 110013044 : BotKiller 6: 16 parameter(s) loaded

[Debug]: script debug : 2000001 110013044 : BotKiller 6: Loading map ignore list...

they say it has no problem if the debug was like that, i have the same problem and its okay i can interogate player but i don't understand about the bk_config, my botkiller not show up when i kill several monster, do you have the same prob?
yeah same but i cant pm the npc:pcatch
what is the use of npc:pcatch? if you want to make the botkiller enable just wisp npc:bkconfig right?
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sir what is this debug?

 

[Debug]: script debug : 2000001 110013044 : BotKiller 6: Loading configuration...

[Debug]: script debug : 2000001 110013044 : BotKiller 6: 16 parameter(s) loaded

[Debug]: script debug : 2000001 110013044 : BotKiller 6: Loading map ignore list...

they say it has no problem if the debug was like that, i have the same problem and its okay i can interogate player but i don't understand about the bk_config, my botkiller not show up when i kill several monster, do you have the same prob?
yeah same but i cant pm the npc:pcatch
what is the use of npc:pcatch? if you want to make the botkiller enable just wisp npc:bkconfig right?
yup
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affs
the command SPOILER EXIST
please use it

[spoiler]
your quote or big text enter here
[/spoiler]

your quote or big text enter here

Edited by llbranco
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@TS

 

when my player will trigger it? how many minutes? is it on dungeon/field? town?

how many monster should be killed?

 

 

thanks for this nice script!

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re-upload please?

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Links Updated, my old domain and community was gone and now i'm using my personal hosting to supply scripts.  /no1

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BotKiller 6

BotKiller 6 is a powerfull antibot system based on Scripts, useful to detect Bots without modify your server executables nor install external libraries.

  • Features
    • BK6 support external modules, giving flexibility and security to your server.
    • BK6 was integrated with a new multi-language system that support multiple languages at the same time, the users can change the default language whispering to npc:lang
    • BK6 give you enough time to find a safe place before initiate the interrogatory, during that time the player will glow to visually alert to other players about this process.
    • During the interrogatory, the player will see the remaining time to respond in real time.
    • BK6 rewards player when their effectiveness is OK responding the antibot (AGI,DEX,Zeny,Exp)
    • BK6 will try to bypass recently interrogated players and definitely will ignore chatting or vending players.
    • The Administrators are allowed to send a manual interrogatory to anyone in any moment.
    • The players are allowed to send a manual interrogatory to any other common player, excepting players chatting, vending or in locked places (whisp to npc:bkconfig to configure BK6 safe zones)
    • BK6 now uses "real time" in prison, the countdown only works when the guy remains logged in the jail. When the countdown is over, the player have to respond a new interrogatory to be sure is a human. if failed, the countdown is restarted and the Bot player is kicked from the server.
    • BK6 store logs that helps administrators to detect Bots Players and apply other sanctions.
  • Installation:
    • Download​ the script:
    • bk6.rar (6.17)
  • Additional Languages:
  • Modify "script_athena.conf" setting this values to the check_* parameters.
    • check_cmdcount: 655360
    • check_gotocount: 655360
  • Create this folders in your server root:
    • npc/custom/bk
    • npc/custom/bk/lang
    • npc/custom/bk/mods
  • Copy this scripts in the following paths:
    • npc/custom/bk/LangManagement.txt
    • npc/custom/bk/VarSystem.txt
    • npc/custom/bk/BotKiller6.txt
    • npc/custom/bk/lang/BK6_EN.txt
    • npc/custom/bk/lang/BK6_ES.txt
    • npc/custom/bk/mods/BK6_Asc2Num.txt
    • npc/custom/bk/mods/BK6_Asc2Word.txt
    • npc/custom/bk/mods/BK6_Fakename.txt
    • npc/custom/bk/mods/BK6_Img2Num.txt
    • npc/custom/bk/mods/BK6_SMath.txt
    • npc/custom/bk/mods/BK6_Lie2Me.txt
    • npc/custom/bk/mods/BK6_WordNum.txt
  • To use Img2Num Module, use this client patch:
  • Edit npc/scripts_custom.conf adding the following lines:

 

// Unlimited Variable System
npc: npc/custom/bk/VarSystem.txt
// Multi-Language System
npc: npc/custom/bk/LangManagement.txt
// Translations
npc: npc/custom/bk/lang/BK6_EN.txt // English Dialogs
npc: npc/custom/bk/lang/BK6_ES.txt // Spanish Dialogs
// Remember to copy and declare here any additional language

// BotKiller Main Script
npc: npc/custom/bk/BotKiller6.txt
// BotKiller Modules
npc: npc/custom/bk/mods/BK6_Asc2Num.txt
npc: npc/custom/bk/mods/BK6_Asc2Word.txt
npc: npc/custom/bk/mods/BK6_Fakename.txt
npc: npc/custom/bk/mods/BK6_Img2Num.txt
npc: npc/custom/bk/mods/BK6_Lie2Me.txt
npc: npc/custom/bk/mods/BK6_SMath.txt
npc: npc/custom/bk/mods/BK6_WordNum.txt
  • Run your server and whisp to npc:bkconfig to configure BotKiller 6.

* Note: BotKiller 6 doesn't work on TXT based servers, please don't request it *


Some Demos:

Basic Demo:

Modules:

Lie2Me Module:


Asc2Number Module:


Img2Num Module:

Simple Math Module:
Asc2Word Module:
Word Num Module:

Testing GM Commands trying to ByPass BotKiller 6:


History:

2011-05-01: 6.0 - New version, a friendly Police in Midgard!
2012-01-18: 6.1 - Using the new version of Unlimited Variable System!
2012-01-19: 6.11 - Fixed some problems in the jail!
2012-01-19: 6.12 - Fixed another wierd function in the jail!
2012-01-28: 6.13 - npc:bk don't show player selector when found only 1'
2012-01-28: 6.13 - removed some useless variables in functions
  • Modify "script_athena.conf" setting this values to the check_* parameters.
    • check_cmdcount: 655360
    • check_gotocount: 655360

i didn'tunderstand this part sorry can u explain plz

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open "script_athena.conf" and ensure the variables "check_cmdcount" and "check_gotocount" have that values... 655360

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Hi Myzter, I found one bug in part of lie2me:

 

for example, when npc tell us to choose the lie one, but in the menu part is 3 lie and 1 true, we need to choose the true one to correct this identify.

 

You need to test until 10 times, this problem sometimes will appear in my server. 

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