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Black bottom


Sparrow

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First time working with the creation of maps for the RO. Confronted with the problem - all the time from the bottom black garbage. I do not know how to cope with the problem. = (

sin_dun02.rar

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Save your map with Brow Edit 586. BE 620 has the black square problem.

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Thank you very much, but where to download this version of 586?

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Thank you)

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586 may not have completely correct model placement though. One of my maps made in 620 shows the street lamps offset by half a square (one gat tile) if viewed in 586.

I usually build in 620 since its more stable and then save the final map in 586 for the working quadtree (no black squares). That's the only reason I keep BE 586 lol..

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