Tizoc Posted June 4, 2012 Share Posted June 4, 2012 (edited) I want the trigger that activate after player got damage. example: OnPCGetDamage: === script to run === === script to run === === script to run === Thanks in advance. Edited June 9, 2012 by volk Quote Link to comment Share on other sites More sharing options...
RCharles Posted June 4, 2012 Share Posted June 4, 2012 huh? I really can't get what you intended to say.. To check when player got damage???? It could be by checking his hp supposed to be.. Quote Link to comment Share on other sites More sharing options...
Tizoc Posted June 4, 2012 Author Share Posted June 4, 2012 Like this OnEvent: // when player got damage this labal will triggers ... some code to execute ... Quote Link to comment Share on other sites More sharing options...
Tizoc Posted June 9, 2012 Author Share Posted June 9, 2012 Change title and post in the 1st. anyone known how to add new trigger? Quote Link to comment Share on other sites More sharing options...
I want the trigger that activate after player got damage.
example:
Thanks in advance.
Edited by volkLink to comment
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