Jump to content

✰ Euphy's Scripts ✰


Euphy

Recommended Posts


  • Group:  Members
  • Topic Count:  254
  • Topics Per Day:  0.06
  • Content Count:  704
  • Reputation:   16
  • Joined:  01/07/12
  • Last Seen:  

Euphy

Hello, sir could u customize your hunting mission for low rate server mine was 1/1/1 ?

thanks

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  3
  • Topics Per Day:  0.00
  • Content Count:  17
  • Reputation:   1
  • Joined:  07/12/13
  • Last Seen:  

excuse me Mr Euphy,

 

I Have Some Problem With Hunting Missions But I Very Thank you For Your Script . Its Very Good For Me

NPC Hunting Mission :
If I Follow The Quest . We Can Get Point 1 For Quest
And NPC Have Shop Which Buying That With Point Quest
If I Buy Something in Mission Shop , Point Quest Not Decrease And than We Can Buy unlimited 

 

Thanks Euphy

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  11
  • Topics Per Day:  0.00
  • Content Count:  22
  • Reputation:   0
  • Joined:  09/27/14
  • Last Seen:  

Quick question regarding the Quest shop.. How would i be able to put a Zeny sign example yours says 0 Z how could i put 3 in it?? But not asking for a requirement.

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  68
  • Topics Per Day:  0.02
  • Content Count:  173
  • Reputation:   0
  • Joined:  06/07/14
  • Last Seen:  

Euphy, how do I make items in the quest shop rentable using rentitem2 and how to set a max limit for every item? Meaning, if i put 10 to item id 5254, then only up to 10 can make or quest it. Willing to tip.

Edited by c2greentea
Link to comment
Share on other sites

  • 1 month later...

  • Group:  Members
  • Topic Count:  162
  • Topics Per Day:  0.04
  • Content Count:  742
  • Reputation:   47
  • Joined:  03/12/14
  • Last Seen:  

Can anyone help how to make dummy shop on Quest shop script

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  162
  • Topics Per Day:  0.05
  • Content Count:  1546
  • Reputation:   192
  • Joined:  07/23/14
  • Last Seen:  

Can anyone help how to make dummy shop on Quest shop script

 

here's an example how to duplicate. look for this

// Shop NPCs -- supplying no argument displays entire menu.
//	callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}};
//============================================================
prontera,164,203,6	script	Quest Shop#1	998,{ callfunc "qshop"; }

for example the shop ID is 3 all you need to do is make a new line and do this

prontera,150,150,6	script	Quest Shop 2#2	998,{ callfunc "qshop",3; }

this means that you are calling the function of Shop #which only those items you set on #will be shown on prontera 150 150 coordinates and it was named as Quest Shop 2.

Add(3,503,1,0,0,4108,150,1041,1500);

so it will look like this 

// Shop NPCs -- supplying no argument displays entire menu.
//	callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}};
//============================================================
prontera,164,203,6	script	Quest Shop#1	998,{ callfunc "qshop";
prontera,150,150,6      script  Quest Shop 2#2  998,{ callfunc "qshop",3; }
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  162
  • Topics Per Day:  0.04
  • Content Count:  742
  • Reputation:   47
  • Joined:  03/12/14
  • Last Seen:  

 

Can anyone help how to make dummy shop on Quest shop script

 

here's an example how to duplicate. look for this

// Shop NPCs -- supplying no argument displays entire menu.
//	callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}};
//============================================================
prontera,164,203,6	script	Quest Shop#1	998,{ callfunc "qshop"; }

for example the shop ID is 3 all you need to do is make a new line and do this

prontera,150,150,6	script	Quest Shop 2#2	998,{ callfunc "qshop",3; }

this means that you are calling the function of Shop #which only those items you set on #will be shown on prontera 150 150 coordinates and it was named as Quest Shop 2.

Add(3,503,1,0,0,4108,150,1041,1500);

so it will look like this 

// Shop NPCs -- supplying no argument displays entire menu.
//	callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}};
//============================================================
prontera,164,203,6	script	Quest Shop#1	998,{ callfunc "qshop";
prontera,150,150,6      script  Quest Shop 2#2  998,{ callfunc "qshop",3; }

like this ?

http://pastebin.com/HA9yax8t

Edited by DrewxD
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  66
  • Topics Per Day:  0.01
  • Content Count:  223
  • Reputation:   4
  • Joined:  02/23/12
  • Last Seen:  

How to disable multiple categories??

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  162
  • Topics Per Day:  0.05
  • Content Count:  1546
  • Reputation:   192
  • Joined:  07/23/14
  • Last Seen:  

 

 

Can anyone help how to make dummy shop on Quest shop script

 

here's an example how to duplicate. look for this

// Shop NPCs -- supplying no argument displays entire menu.
//	callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}};
//============================================================
prontera,164,203,6	script	Quest Shop#1	998,{ callfunc "qshop"; }

for example the shop ID is 3 all you need to do is make a new line and do this

prontera,150,150,6	script	Quest Shop 2#2	998,{ callfunc "qshop",3; }

this means that you are calling the function of Shop #which only those items you set on #will be shown on prontera 150 150 coordinates and it was named as Quest Shop 2.

Add(3,503,1,0,0,4108,150,1041,1500);

so it will look like this 

// Shop NPCs -- supplying no argument displays entire menu.
//	callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}};
//============================================================
prontera,164,203,6	script	Quest Shop#1	998,{ callfunc "qshop";
prontera,150,150,6      script  Quest Shop 2#2  998,{ callfunc "qshop",3; }

like this ?

http://pastebin.com/HA9yax8t

 

 

On this part don't change this one

        setarray .Shops$[1],"Upper";
        setarray .Shops$[2],"Middle";
        setarray .Shops$[3],"Lower";
        setarray .Shops$[4],"Accessorry";
        setarray .Shops$[5],"Costume Headgears";

It should be like this

setarray .Shops$[1],"Headgears","Weapons","Other";
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  45
  • Topics Per Day:  0.01
  • Content Count:  122
  • Reputation:   11
  • Joined:  01/30/12
  • Last Seen:  

Euphy's Quest Shop, I can't Add items that uses Cash only?

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  162
  • Topics Per Day:  0.05
  • Content Count:  1546
  • Reputation:   192
  • Joined:  07/23/14
  • Last Seen:  

Euphy's Quest Shop, I can't Add items that uses Cash only?

 

You can :

setarray .Points$[0],"#CASHPOINTS","Cash Points";

you just need to do it like this

Add(<shop ID>,<reward ID>,<reward amount>,<Zeny cost>,<point cost>,<required item ID>,<required item amount>{,...});
  • Upvote 1
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  45
  • Topics Per Day:  0.01
  • Content Count:  122
  • Reputation:   11
  • Joined:  01/30/12
  • Last Seen:  

I just fixed it!

Here what I did wrong:

Wrong:

Add(4,18247,1,0,25,0,0,0,0);

Right:

Add(4,18247,1,0,25);

But Thanks anyway!

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  162
  • Topics Per Day:  0.04
  • Content Count:  742
  • Reputation:   47
  • Joined:  03/12/14
  • Last Seen:  

Can anyone help how to make dummy shop on Quest shop script

 

here's an example how to duplicate. look for this

// Shop NPCs -- supplying no argument displays entire menu.
//	callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}};
//============================================================
prontera,164,203,6	script	Quest Shop#1	998,{ callfunc "qshop"; }
for example the shop ID is 3 all you need to do is make a new line and do this

prontera,150,150,6	script	Quest Shop 2#2	998,{ callfunc "qshop",3; }
this means that you are calling the function of Shop #which only those items you set on #will be shown on prontera 150 150 coordinates and it was named as Quest Shop 2.

Add(3,503,1,0,0,4108,150,1041,1500);
so it will look like this 

// Shop NPCs -- supplying no argument displays entire menu.
//	callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}};
//============================================================
prontera,164,203,6	script	Quest Shop#1	998,{ callfunc "qshop";
prontera,150,150,6      script  Quest Shop 2#2  998,{ callfunc "qshop",3; }
like this ?http://pastebin.com/HA9yax8t

 

On this part don't change this one

setarray .Shops$[1],"Upper";
        setarray .Shops$[2],"Middle";
        setarray .Shops$[3],"Lower";
        setarray .Shops$[4],"Accessorry";
        setarray .Shops$[5],"Costume Headgears";
It should be like this

setarray .Shops$[1],"Headgears","Weapons","Other";
still not working
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  162
  • Topics Per Day:  0.05
  • Content Count:  1546
  • Reputation:   192
  • Joined:  07/23/14
  • Last Seen:  

 

 

still not working 

You need to read the settings to make it work.

Link to comment
Share on other sites

  • 5 weeks later...

  • Group:  Members
  • Topic Count:  16
  • Topics Per Day:  0.00
  • Content Count:  43
  • Reputation:   0
  • Joined:  01/19/13
  • Last Seen:  

*-* I Really Love You!!! Very thx! Amazing scripts!!!

Link to comment
Share on other sites

  • 2 weeks later...

  • Group:  Members
  • Topic Count:  0
  • Topics Per Day:  0
  • Content Count:  1
  • Reputation:   0
  • Joined:  12/26/14
  • Last Seen:  

vary good  /no1

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  13
  • Topics Per Day:  0.00
  • Content Count:  34
  • Reputation:   0
  • Joined:  02/13/12
  • Last Seen:  

thanks a lot man! xD

Link to comment
Share on other sites

  • 3 weeks later...

  • Group:  Members
  • Topic Count:  166
  • Topics Per Day:  0.04
  • Content Count:  789
  • Reputation:   50
  • Joined:  04/16/12
  • Last Seen:  

Hi Euphy,

How to remove the exp rewards on the hunting missions? i just want to have mission points only thanks!

Link to comment
Share on other sites


  • Group:  Developer
  • Topic Count:  48
  • Topics Per Day:  0.01
  • Content Count:  1443
  • Reputation:   337
  • Joined:  10/17/12
  • Last Seen:  

Hi Euphy,

How to remove the exp rewards on the hunting missions? i just want to have mission points only thanks!

search for "getexp" and "//" it out

Link to comment
Share on other sites

  • 3 weeks later...

  • Group:  Members
  • Topic Count:  36
  • Topics Per Day:  0.01
  • Content Count:  57
  • Reputation:   2
  • Joined:  03/03/15
  • Last Seen:  

how to change the emperium hp?

Link to comment
Share on other sites

  • 3 weeks later...

  • Group:  Members
  • Topic Count:  13
  • Topics Per Day:  0.00
  • Content Count:  68
  • Reputation:   1
  • Joined:  06/21/14
  • Last Seen:  

I have problem setting up 2 active WoE at same day and time due to below checking.

 

Is Eurphy's Woe Controller can handle simultaneous woe schedule? Like every TUESDAY 5-6pm (prtg_cas01 and prtg_cas02)?

 

 

        for(set .@i,0; .@i<.Size; set .@i,.@i+4)
                if (.@Day == $WOE_CONTROL[.@i] &&
                 ((.@start >= $WOE_CONTROL[.@i+1] && .@start < $WOE_CONTROL[.@i+2]) ||
                 (.@End > $WOE_CONTROL[.@i+1] && .@End <= $WOE_CONTROL[.@i+2]) ||
                 (.@start <= $WOE_CONTROL[.@i+1] && .@End >= $WOE_CONTROL[.@i+2]))) {
                    mes "[New Session]";
                    mes "The chosen times overlap with an existing session.";
                    next;
                    set .@d,1;
                    break;
                }

Link to comment
Share on other sites

  • 1 month later...

  • Group:  Members
  • Topic Count:  14
  • Topics Per Day:  0.00
  • Content Count:  54
  • Reputation:   0
  • Joined:  04/18/15
  • Last Seen:  

Hello, good day Euphy, just a little question. I'm planing on adding your Class Specialization script on my server. The problem is , The bonuses you added wont show up. The +25 str etc works but the skill level increase wont . How can I fix this?

Link to comment
Share on other sites

  • 4 weeks later...

  • Group:  Members
  • Topic Count:  48
  • Topics Per Day:  0.01
  • Content Count:  174
  • Reputation:   6
  • Joined:  12/20/11
  • Last Seen:  

Is the 7 in 1 Game NPC works on Hercules? If yes I'll bought it.

Edited by Loke
Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  41
  • Topics Per Day:  0.01
  • Content Count:  164
  • Reputation:   16
  • Joined:  03/15/12
  • Last Seen:  

Is the 7 in 1 Game NPC works on Hercules? If yes I'll bought it.

 

No, since Hercules got some new script_commands.

i tested it on Hercules exlusively only for rAthena.

Link to comment
Share on other sites


  • Group:  Members
  • Topic Count:  18
  • Topics Per Day:  0.01
  • Content Count:  54
  • Reputation:   0
  • Joined:  06/04/15
  • Last Seen:  

This is what I get when I try to load the all in one npc:

 

as1bfRR.jpg

Edited by Nagad
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...