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WZ_WATERBALL change


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Hi rAthena!

I just need a small source change, but i really don't know how to do it.

I need that the class Expanded Super Novice, can use the skill WZ_WATERBALL without the water requeriments, but this change can't effect mages, that means:

*Expanded super novice, can use it without water.

*Mages need water for use it.

Thanks, so much for the help!

Kisses!

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https://rathena.svn...._require_db.txt

86,0,0,15:20:20:25:25:25:25:25:25:25,0,0,0,99,0,0,water,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //WZ_WATERBALL

water --> none

Edited by QQfoolsorellina
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But it will remove the water requeriment for all classes.

I just wan't remove the requeriment for the Expanded super novice class.

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But it will remove the water requeriment for all classes.

I just wan't remove the requeriment for the Expanded super novice class.

try this

skill.c

   case ST_WATER:

+        if(sd->status.class_ == JOB_SUPER_NOVICE_E)
+            break;
       if (sc && (sc->data[sC_DELUGE] || sc->data[sC_SUITON]))
           break;
       if (map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKWATER))
           break;
       clif_skill_fail(sd,skill,USESKILL_FAIL_LEVEL,0);
       return 0;

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