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Mapwide leeching


Elliott

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How do I configure it so that a party member will gain exp even if the person who killed the mob is leagues away? Can't seem to find anything in the confs or src so I'm probably blind.

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If both players (or all party members are within 1 map) then you get experience. No need to change anything.

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All right, thanks - It must just be party quest kill counts that has a range. I'll look into that later.

Well, I guess at some point the party turned Each Take so I switched it to even share, and I still wasn't getting exp O_o ... had to relog to have it work.

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