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Yasunari Ishibashi

Request Antibot

Question

Question 1 :

atcommand "@option 2";
mes "[Antibot Check]";
mes "Please Red Colour Key in the Code...";
set .Code,rand(10000,99999);
mes "^0000FF"+rand(1,9999)+"^FF0000"+.Code+"^0000FF"+rand(1,9999)+"^000000";
input @Code;
if( @Code != .Code ){
atcommand "@kick "+strcharinfo(0);
}else{
atcommand "@kick "+strcharinfo(0);
atcommand "@option 0";
}

what if the script adding the alphabet A-Z in number

example:

set .Code,rand(11111,ABCDEFGHIJKLMNOPQRSTUVWXYZ,99999,ABCDEFGHIJKLMNOPQRSTUVWXYZ);

if anyone can help?

Question 2 :

does anyone have a script AntiBot as shown image below?

Bump...

post-1298-0-00328100-1335785709_thumb.jpg

Edited by Yasunari Ishibashi
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18 answers to this question

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first

you can try this..

http://pastebin.com/raw.php?i=YYu2Uxgv

this method are origin by Brian ... i just lazy to search through the forum..so i just try sketch a similar 1...

second

http://pastebin.com/raw.php?i=JAWq0cVi

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emistry can you add a onpckillevent something liket that? especially when they are farming/leveling/killing monsters

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just add above the OnPCLoginEvent..

if want it trigger randomly..you can do like this

OnNPCKillEvent:
if( rand(100) > 30 ) end;  // 30% trigger

if you want it to trigger upon a certain amount monster is killed..

OnNPCKillEvent:
set @Kill,@Kill + 1;
if( @Kill < 100 ) end; // 100 kill to trigger
set @Kill,0;

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uhmm, i tried "@go 0" in my command shortcut, then the antibot is disappearing. so the players could just simply warp and ignore the antibot, how to fix?

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you mean like this ?

http://upaste.me/6e5f275a371f5b9

I found a bug script, every time I checked I can use the command @go without having to answer questions. I can walk with ruwach hidding and can not be beaten monsters, player.

whether it can justify the script?

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i still can't get it.. hmm

is it like this?

http://pastebin.com/BAwDHdAW

in that case i want the antibot just show after player kill monster... percentage 30% right?

but it's still show when login...

how can i use mute the player instead of berserk?

Thank You in advance ^^

[solved by myself >.<]

sry for bothering ^^

Edited by Chickz
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hmm. I don't know its possible to disable the @command(@go, etc) during the antibot question?

Edited by fredou81
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hmm. I don't know its possible to disable the @command(@go, etc) during the antibot question?

It is, They can simply click the chatbox and type @go 0.

Unless you have used what Emistry had shown,

In this way, since Berserk disables chat features except for emoticons.

Until the player succeed in the test, if they succeed the berserk will stop.

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hmm quite an old topic but

http://www.eathena.ws/board/index.php?s=&showtopic=242936&view=findpost&p=1323849

if want to use sc_berserk, you MUST also make a time limit

@NovaGFX,

well this topic seems ok but the other topic ...

try to provide a script rather than just criticize others ...

because this topic is quite old already

Edited by AnnieRuru
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i still can't get it.. hmm

is it like this?

http://pastebin.com/BAwDHdAW

in that case i want the antibot just show after player kill monster... percentage 30% right?

but it's still show when login...

how can i use mute the player instead of berserk?

Thank You in advance ^^

[solved by myself >.<]

sry for bothering ^^

please share..

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add this below the OnPCLoginEvent:

sc_start sc_berserk, 1000000000, 1;

then add this after they pass the "Check"

sc_end sc_berserk;

can change the script into ,, when logging in will not gonna ask the player? coz when im logging in its always asking players on that...

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