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All "<<" is doing is setting a bit (bit-shifting the variable .@i to the left), since there's under 32 castles and you don't need 30 separate variables (especially since they're perm. global). Use "&" to check a bit var and "|" to set one. Easy~

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just update when the script has no bug please ^_^

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All "<<" is doing is setting a bit (bit-shifting the variable .@i to the left), since there's under 32 castles and you don't need 30 separate variables (especially since they're perm. global). Use "&" to check a bit var and "|" to set one. Easy~

Lmfao, easy for you since you do it a lot of the time with a lot of scripts :P

just update when the script has no bug please ^_^

I will, just keep track with my changes and you'll be fine ;3

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Hey I just want to ask is it necessary not to put atcommand "@reloadbattleconf";

at this part? I haven't tested it yet thought since I`m currently away from home just want to clarify it as early as possible so I would be able to implement it fast when I get home xD

OnInit:
OnClock0000:
if(gettime(4)==4  || gettime(4)==5  || gettime(4)==6 ) { // Friday, Saturday, Sunday
setbattleflag("base_exp_rate", 6000 ); // Change 6,000 to the rates you want
setbattleflag("job_exp_rate", 6000 ); // Change 6,000 to the rates you want
<-------this part???----->
atcommand "@reloadmobdb";	

By the way nice scripts :)

Edited by hatsunerance
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Hm, that part I don't think it'll affect anything.. I guess I should remove it. Although, you need the reloadmobdb one though.

Changed it a little: http://mysterious-project.googlecode.com/svn/trunk/npc/DoubleEXP

Edited by Mysterious
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  • New~! Full Mall
  • New~! Poring Ball System
    • New~! Ball_Main
    • New~! Ball_Start

    [*]New~! Marriage System

    [*]New~! Treasure Hunter

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Erm...Is there anything wrong with the Woe Prize giver? I tried it on a test server, and it seems like.. for example, I'm holding prtg_cas02, but I need to choose the prtg_cas01 castle name to get the reward, same for the others, need to choose 1 castle before, then only can obtain the reward.. Is there anyway to fix that?

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I have problem with Woe prize giver:

I am the owner but it says that im not >.>

Bamboo Grove Hill

Holy Shadow

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Mysterious, you have permission to wreck my eAthena profile. This line in your Guild Prizer should read:

set .@i, select(.@menu$)-1;

My mistake entirely, sorry for any trouble it may have caused. :x

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Lmfao.. fixed :P

Fixed in r132

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Thanks for these scripts!

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r134 should fix the agit on/off corruption going on with the GuildPrizer.txt script! Thanks to Joseph :D!
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r135 fixes the oveweight issues in GuildPrizer thanks to Joseph!

r136 is follow up to r134, r135.

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@Mysterious (or anybody else with some info)

For some reason I get an error on the CTF script: Missing 2 right curleys at file 'blah, blah' at line 7838

I've tried adding in "}}" but the number changes on the error for the next line. Any advice?

(I know this isn't the support section but posting here in case someone else has the same problem)

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set .@reward,671,1; //<Item_ID>,<Amount>{,...}

For the GuildPrizer npc script.

I am getting error here - parse_line: need ' ; '

What I think is you cant put the item ID and amount together, maybe you have to separate it using different variable. Just my rough debug, since I did not go through all the codes. /pif

Edited: I am using rathena btw.

Edited by xRyusuke
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@Mysterious (or anybody else with some info)

For some reason I get an error on the CTF script: Missing 2 right curleys at file 'blah, blah' at line 7838

I've tried adding in "}}" but the number changes on the error for the next line. Any advice?

(I know this isn't the support section but posting here in case someone else has the same problem)

What do you mean the number changes for the next line? Have you tried adding the curlys as so:

}

}

rather than }}?

set .@reward,671,1; //<Item_ID>,<Amount>{,...}

For the GuildPrizer npc script.

I am getting error here - parse_line: need ' ; '

What I think is you cant put the item ID and amount together, maybe you have to separate it using different variable. Just my rough debug, since I did not go through all the codes. /pif

Edited: I am using rathena btw.

I believe adding a variable for the amount and ID might fix the problem then what's left to do is adding the combinations of variables together to give you the @reward one.

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set .@reward,671,1; //<Item_ID>,<Amount>{,...}

For the GuildPrizer npc script.

I am getting error here - parse_line: need ' ; '

What I think is you cant put the item ID and amount together, maybe you have to separate it using different variable. Just my rough debug, since I did not go through all the codes. /pif

Edited: I am using rathena btw.

are you setting multiple reward in that line ??

if yes then change

set

to

setarray


@Mysterious (or anybody else with some info)

For some reason I get an error on the CTF script: Missing 2 right curleys at file 'blah, blah' at line 7838

I've tried adding in "}}" but the number changes on the error for the next line. Any advice?

(I know this isn't the support section but posting here in case someone else has the same problem)

did you edit anything in the script ? show your script ...


What do you mean the number changes for the next line? Have you tried adding the curlys as so:

}

}

rather than }}?

both will still working fine....

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both will still working fine....

Why would it cause another error on the line after it, if so? o_O

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check the script...maybe there are some extra / wrong place that you guys put the curley bracket.. >.<

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Here you go! http://pastebin.com/raw.php?i=x1mqfBLG

(Not quite 20 lines... but if you remove the header and squish it a little bit... ;D)

hi I tried that script that you made and I its working fine but if I reloadscript or reboot the server the guild castle owner can get reward again, how can I disable it when I reloadscript of reboot

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set .@reward,671,1; //<Item_ID>,<Amount>{,...}

For the GuildPrizer npc script.

I am getting error here - parse_line: need ' ; '

What I think is you cant put the item ID and amount together, maybe you have to separate it using different variable. Just my rough debug, since I did not go through all the codes. /pif

Edited: I am using rathena btw.

are you setting multiple reward in that line ??

if yes then change

set

to

setarray

I did not try to put multiple award, I just load in the original script and I got that error.

By the way, I tried setarray anyway since, multiple awards seems better and that fixed the error.

Have not try whether The reward is given out without problem yet thou.

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  • New~! Poring Ball System
    • New~! Ball_Main
    • New~! Ball_Start

Where can I get the ball2 map?

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i know this is somehow out of the topic but am just wondering. you happen to know how to do dragon combo (twin dragon) right after

Raging Trifecta Blow without casting it to the mob.? just like quad combo. you just have to wait for triple attack and then use quad combo. how to do that in dragon combo? any feedbacks? much appreciated.

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  • New~! Poring Ball System
    • New~! Ball_Main
    • New~! Ball_Start

Where can I get the ball2 map?

Uploaded it in my first post :D

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I'm using http://mysterious-pr...tureTheflag.txt I haven't done anything other than adjusting it's location in Pront.

error.jpg

I've tried adding the two right curleys in multiple ways:

"}}"

"}

}"

etc...

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