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BrowEdit 2.0 [Redesigned]


Syouji

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After speaking to Borf about multi-language support, this is completely possible. How languages will work will be explained later on once the editor is complete. This will be more of an end feature.

thanks for ur reply.

and I really can not wait for the completion of BE2.0!! /no1

Edited by pnew
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This indeed looks really awesome. I was thinking about learning how to map for quite a while now but after seeing this, I guess, I will wait until BrowEdit 2.0 is released. Keep up the good work!

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Kyo, BrowEdit 2.0 won't be out for quite sometime (complete version). BrowEdit 586 or 620 is perfectly capable of creating great maps. So if you get experience using the program now, it will be very easy for you to adapt to BrowEdit 2.0. Its your choice of course.

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First off, sorry for the late reply. Do you already have any idea about when you guys going to release it? Will the use of BrowEdit 2.0 distinguish a lot from the current version? If not I surely could start with the current version to get used to it, I am sure your tuturials will be a great help. Thanks for providing them by the way.

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There is not ETA at the moment. It's hard to predict when it will be complete. The design system is changing however I wouldn't make that a reason to not use BrowEdit. It is your choice in the end.

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The UI for version 2.0 looks extremely better than the first.. gosh I even love it and I'm not even a mapper D:! The UI in the first version really sucked sucks >.> Thats why I don't even bother using it still D:

Edited by Mysterious
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Nice, last change was at 2012-08-27, 11:13:14. Hmm does the requirement only for Java & Open GL programmers?

What about the UI, what language does it use?

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Nice, last change was at 2012-08-27, 11:13:14. Hmm does the requirement only for Java & Open GL programmers?

What about the UI, what language does it use?

Everything is coded in Java. Borf is mainly looking for those who know Java.

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Hmm.. Sadly I can't help with this project /sry

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support NVIDIA QUADRO Card ?

BrowEDIT 586 crash Copy in (Global Height Edit) if move cursor out to black area :(

you can fix BrowEdit 2.0 ?

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BrowEdit 1.0 is very buggy as it is. As long as your video card supports OpenGL 3.3 i believe you should be fine for BrowEdit 2.0.

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Syouji

brow 2.0 it can copy only texture on shadow ?

in 586 i copy texture on shadow after paste it has shadow from texture. (after save and close open load map again)

lolz

Edited by boylive
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Once the core functions have been made, I will give out more info about what BrowEdit 2.0 has to offer as a competitive edge to its previous version.

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I don't like java but I know sufficient to help borf, if u guys want drop me a pm :D

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Would love to have you on board GreenBox. I'll message you. =)

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  • 1 month later...

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There is not ETA at the moment. It's hard to predict when it will be complete. The design system is changing however I wouldn't make that a reason to not use BrowEdit. It is your choice in the end.

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Ah???? someone already tried it? I fail to walk brake stuff....

Sin%2520t%25C3%25ADtulo-2.jpg

manages to open it once, but then no longer, although the interface is looked invincible and could not open any map ...

Edited by Profe_Meza
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As you might be able to read from your console output, Brow Edit 2.0 is not yet supporting GRF version lower than 2.

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Its a really good project and its look good. I hope its better than the Default BrowEdit.. When will you release it ?

Rynbef~

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as I do work? I do not want to put him to work as a fellow cracker...

EDIT:

I managed to work, but I think probably work better in linux is not that for platform was made to test

REEDIT:

Error Solution???

Sin+t%C3%ADtulo-1.jpg

Edited by Profe_Meza
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your system does not support jOGL or the drivers are not in the java classpath.

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and I need? Windows? Linux? Mac?

my computer has:

Windows 7 SP1 Update latest

Nvidia 8400GS Gforge

Core Pentium

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Install the latest version of Java and ensure your video card supports OpenGL 3.4 I believe.

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Hello Syouji u remember me ?

i try use browedit 2.0 ?

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