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harveywth

NPC than changes what it sells

Question

I was wondering if anyone would be so kind as to help me with an NPC that picks 10 items at random from a larger group of items and sells them for 1 hour before selecting a new 10 items from the same list.

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You can make something like this :

Different kind of products (different shop list) :

- shop EP7_shop#1 660,12212:100,601:-1,602:-1,525:-1,1065:-1;
- shop EP7_shop#2 660,12212:100,601:-1,602:-1,525:-1,1065:-1,645:-1,656:-1,501:-1,502:-1,503:-1,504:-1;
- shop EP7_shop#3 660,12212:100,601:-1,602:-1,525:-1,1065:-1,645:-1,656:-1,501:-1,502:-1,503:-1,504:-1,610:-1,716:-1,717:-1,713:-1,505:-1,506:-1;
- shop EP7_shop#4 660,12212:100,601:-1,602:-1,525:-1,1065:-1,645:-1,656:-1,501:-1,502:-1,503:-1,504:-1,610:-1,716:-1,717:-1,713:-1,505:-1,506:-1,715:-1,12149:20000,12150:20000,12151:20000,1766:-1,1763:-1,1760:-1,1757:-1,1762:-1;
- shop EP7_shop#5 660,12212:100,601:-1,602:-1,525:-1,1065:-1,645:-1,656:-1,501:-1,502:-1,503:-1,504:-1,610:-1,716:-1,717:-1,713:-1,505:-1,506:-1,715:-1,12149:20000,12150:20000,12151:20000,1766:-1,1763:-1,1760:-1,1757:-1,1762:-1,533:-1,952:250,1059:1000,522:-1;

And a NPC like this after add some conditions to your script :

ars_fild26,93,65,1	script	Vendeuse Yuna#ep7	53,{
	mes "[" + @name$ + "]";
mes "TEXT";
			close2;

if ($hour >= 14)  { callshop "EP7_shop#5",0; }
end;
}

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