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@go command


Aether

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Can someone give me a guide on how to put some maps to @go like I want payon to be on @go 0 and prontera to @go 3 or add custom map and put it to @go 36

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src/map/atcommand.c

Line: 1896+

{ MAP_MORA,   44, 151 }, // 31=Mora
{ MAP_DEWATA,   200, 180 }, // 32=Dewata
{ MAP_MALANGDO,   140, 114 }, // 33=Malangdo Island
{ MAP_MALAYA,   242, 211 }, // 34=Malaya Port
{ MAP_ECLAGE,   110, 39 }, // 35=Eclage
//ADD YOUR NEW MAP HERE
};

Example:

{ MAP_MAPNAME,  X, Y }, // 36=MAPNAME

Edited by tr0n
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It doesn't work for me lol

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@Paulinds

I tested it, works perfect. You're doing something wrong.

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@tron..

ur guide missed this step

src/common/mapindex.h

#define MAP_MAPNAME "mapname"]

and this

} else if (strncmp(map_name, "<mapname>", <number of characters required>) == 0) {
town = 26;

@TS

read the Wiki that provided by Eurydice...

and make sure you recompile your emulator upon editing..

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