keoco Posted February 15, 2012 Share Posted February 15, 2012 How do i duplicate a mob with different ID, name stat, etc? i know how to add custom mobs.. but duplicating a mob with an existing sprite is really confusing... thanks Quote Link to comment Share on other sites More sharing options...
0 ideattracta Posted March 22, 2020 Share Posted March 22, 2020 how that mob avail work with new svn ? Quote Link to comment Share on other sites More sharing options...
0 Naruto Posted March 24, 2020 Share Posted March 24, 2020 sprite id in grf is linked or something i forgot Quote Link to comment Share on other sites More sharing options...
Aleos Posted February 15, 2012 Share Posted February 15, 2012 Just copy the monster you want to duplicate from mob_db, paste it into the mob_db2 (So at least you seperate your customs from the official stuff). Change the monster ID to an unused ID (3000 is a good starting point). Keep in mind reaching 4000 will cause a conflict with job sprites, but hitting 1000 mobs might be hard. Then after you do that simply go to the mob_avail and add the new monster ID (i.e. 3000) and tag it with the monster ID of the sprite you want it to show as. For example: 3000,1002 // Mob will look like Scorpion 3000,1046 // Mob will look like Doppelganger Hope that helps. Quote Link to comment Share on other sites More sharing options...
keoco Posted February 15, 2012 Author Share Posted February 15, 2012 heyy thanks for the reply! i followed your steps and it gave me an error =/ dw~ it works! thankyou very much:) Quote Link to comment Share on other sites More sharing options...
Kariton Revolution Posted February 15, 2012 Share Posted February 15, 2012 (edited) MapName,0,0,0,0<TAB>monster<TAB>Monstername<TAB>Mobid,Amount of Mob's,0,0,0 mjolnir_12,0,0,0,0 monster Jinn 2309,1,0,0,0 Edited February 15, 2012 by Spracanplu Quote Link to comment Share on other sites More sharing options...
Peopleperson49 Posted February 15, 2012 Share Posted February 15, 2012 Use mob_avail: // for mobs // mob_id,sprite_id,equip # // Use another mob's sprite for a monster. 0 for sprite will disable mob. // Mob must have an equipment it's pet counterpart can use or it will cause problems. If no equip use 0. // The following if a player sprite is used // MobID,SpriteID,Sex,Hair,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color // Use Item ID for weapons and shields, not View ID. //1002,1039 //Poring,Baphomet (Make Porings look like Baphomet) Quote Link to comment Share on other sites More sharing options...
How do i duplicate a mob with different ID, name stat, etc? i know how to add custom mobs.. but duplicating a mob with an existing sprite is really confusing... thanks
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