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Hyoru

Aspd on EDP

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hi not the exact solution here since aspd isn't modified directly.

Here a change for 10/100 loss :

Index: status.c
============================================
--- Base (BASE)
+++ Locally Modified (Based On LOCAL)
@@ -302,7 +302,7 @@
 set_sc( PA_GOSPEL			, SC_GOSPEL		  , SI_BLANK		   , SCB_SPEED|SCB_ASPD );
 add_sc( PA_GOSPEL			, SC_SCRESIST		);
 add_sc( CH_TIGERFIST		 , SC_STOP			);
-	set_sc( ASC_EDP			  , SC_EDP			 , SI_EDP			 , SCB_NONE );
+	set_sc( ASC_EDP			  , SC_EDP			 , SI_EDP			 , SCB_ASPD );
 set_sc( SN_SIGHT			 , SC_TRUESIGHT	   , SI_TRUESIGHT	   , SCB_STR|SCB_AGI|SCB_VIT|SCB_INT|SCB_DEX|SCB_LUK|SCB_CRI|SCB_HIT );
 set_sc( SN_WINDWALK		  , SC_WINDWALK		, SI_WINDWALK		, SCB_FLEE|SCB_SPEED );
 set_sc( WS_MELTDOWN		  , SC_MELTDOWN		, SI_MELTDOWN		, SCB_NONE );
@@ -4604,6 +4604,8 @@
	 aspd_rate -= aspd_rate * sc->data[sC_BOOST500]->val1/100;
 if(sc->data[sC_EXTRACT_SALAMINE_JUICE])
	 aspd_rate -= aspd_rate * sc->data[sC_EXTRACT_SALAMINE_JUICE]->val1/100;
+		if(sc->data[sC_EDP])
+				aspd_rate += aspd_rate * 10/100;

 return (short)cap_value(aspd_rate,0,SHRT_MAX);
}

you can still try to modify it directly with altering status->amotion

Edited by Lighta
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