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bonus bCriticalMagic,n; & bonus bBuffDuration,n,x;


Dissidia

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bonus bCriticalMagic,n;

item bonus that add a chance to max damage the magic..

bonus bBuffDuration,n,x; // n= Skill ID, x=bonus duration

Add x sec bonus duration to n.

help please

Edited by Arcenciel
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For your first bonus, isn't that like Amplify magic from High wizard? Something like that? o_O

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bump

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