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01/11/2012 - kRO Maintenance


Ziu

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Common

- Changed "Red Envelope" item image.

- Fixed a description error with SP usage for Gate of Hell.

- Fixed a description error with Rune Mastery skill where rune materials for Pertz rune was incorrect.

- Fixed a description error with the catalyst name for Verdure Trap.

- Changed skill description for Kagerou/Oboro skill: Cross Slasher.

- New Year headgear event's 3rd week's effects will be implemented.

  • New Year event headgear, Ascended Black Dragon hat, will be updated with 3rd week's effect. (Monsters will now also drop +3 Stat food (one for each stat) when killed).

- Nightmare Amon ra will now summon minions.

- Fixed an issue where Homunculus Dieter's AI would go into disarray after casting Volcanic Ash.

- Christmas event item, "Rudolph Heaband" will have its effects deleted.

Mains

- Upgrade event started.

- Fixed a bug where stationary monsters would continue to use ranged attack in blind status.

- Fixed a bug where other players could not see archer class's traps.

- Made minor changes to the Battleground UI.

  • Players have 20 seconds to click "Accept" button to enter the battleground. Else player will leave the queue system.

- Changed Homunculus and Mercenary AI.

  • Old AI files will be saved to AI_backup folder.
  • Custom AI files will be changed to basic AI.
  • In order to use the AI files in the backup folder, please make the changes, as listed on the website, to the files before using them.

Sakray

- Added visible hunger gauge for Homunculus and Cute Pet.

- Added Guild tip UI.

- Fixed a bug where items that allow the use of certain class specific skills would prevent players from manually putting skill points into to the same class specific skill.

- Changed /effect command to include skills that were previously not affected by it.

- Changed commands to not accept quotation marks.

  • ie. What's not accepted: /organize "[Party Name]", /invite "[Character Name] etc.

credits :zr0

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- Changed commands to not accept quotation marks.

  • ie. What's not accepted: /organize "[Party Name]", /invite "[Character Name] etc.

Oh wow....you can't have decent guild names now..

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ice titan drop one of the new huumas for Kagerou/Oboro..

screen431.jpg

screen428.jpg

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Here's a interesting thing about one of the patches. One of them adds a new file in your root RO directory called GuildTip. Its a text file with gibberish text in it and when translated through google it shows this....

#

[Guild Generation]

1. Empelrium G must hold.

(Empelrium G can be purchased from the ahyitemmol.)

2. G into the chat window while holding empelrium

'/ Guild (Guild name), type or

'Guild formed' button to create a guild.

3. ALT + G for Guild Information window can be invoked.

#

[Guild information window]

#

1. Guild name, experience, guild level, guild emblems,

Master name, a combination of enemies, kickbacks point, the average union

Level, the alliance, hostile guild's information can be found.

#

2. Members information:

Guild to learn information about the individual and

Wookeulrikhaeseo withdrawal can manage your guild.

Withdrawal of the guild, and I can only by themselves,

Separately by the guild master can be banished.

#

3. Set position:

Members set the position of the Guild EXP kickbacks

Can. Bribes can be up to 50%.

Leave the guild in Guild Information on experience sangnaphan

Is initiated.

#

4. Guild Skill:

Guild leveling one skill point per step 1

Given, this guild skills by investing in skills

Are available.

#

5. Outcast:

Guild with a list of those exiled in

Indicate the reason.

#

6. Guild masters through various announcements and chat

Members can be notified.

#

[Emblem Registration and Change

#

1) 24 X 24 pixel size, 256-color bitmap (BMP) format

To create emblems.

#

2) Emblem folder to the folder where you installed Ragnarok

Put the image file to copy to create emblems.

#

3) Guild Info window displays the emblem of the place

Press the Edit button emblems can be applied.

#

4) The emblem can be changed only by the guild master and

You can change at any time.

#

Heh.

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haha

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Ascended Black Dragon hat:

change to nydd shadow (need 5 SP)

dragon fear when attack

+100 ATK/MATK

drop Red Envelope

now...+3 Stat food....

...... ...is very very good... too bad it's only temporary

Test ascended black dragon hat

Edited by Ziu
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OMG

the effect looks cool!

:)

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- Added visible hunger gauge for Homunculus and Cute Pet.

ahahahaha...nice info for this~

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Damn I would love to know what the item bonus is for that hat o_o

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Can you tell which item got removed from the drops of Ice Titan?

2352.png

Edited by scriptor
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Paradise group extra bonus --- shown mini-guide (sorry is in Spanish)....

413028_320848257954935_195382413834854_1010951_29804836_o.jpg

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I know this is a little off topic, does or could anyone give me/know the script bonus for that Dragons Hat? (In that video) where the player attacks, yet has a chance to change into the Dragon and then turns back to the player.

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I know this is a little off topic, does or could anyone give me/know the script bonus for that Dragons Hat? (In that video) where the player attacks, yet has a chance to change into the Dragon and then turns back to the player.

You need new sc.. call ACTIVE_MONSTER_TRANSFORM.... add new sc to db and src...good luck..

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I know this is a little off topic, does or could anyone give me/know the script bonus for that Dragons Hat? (In that video) where the player attacks, yet has a chance to change into the Dragon and then turns back to the player.

You need new sc.. call ACTIVE_MONSTER_TRANSFORM.... add new sc to db and src...good luck..

No Diff/Snippet for it anywhere D:

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Actually I think its MONSTER_TRANSFORM = 621, but seeing that no status icon for the transform status is appearing you may be right. So far I see this....

MONSTER_TRANSFORM = 621

Used for the....think scrolls that changes you into a monster and gives you bonuses until the duration ends. Displays a status icon.

KYOUGAKU = 651

Used for the illusion - shock skill debuff. Lowers stats and cant change equips. Displays no status icon.

ACTIVE_MONSTER_TRANSFORM = 665

Appears to be used autocasting status scripts for equip items like that dragon headgear. Shows no status icon.

All 3 of them changes you into a monster and shows the bloodlust face thingy above your character. You can trigger the status by doing for example....@displaystatus 621 1 1 1002. The last number is the ID of the monster to change yourself into. Going below 1001 into the NPC range will crash the client. Same if you go too high out of the monster ID range.

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@displaystatus 621 1 1 1002

If 1002 is the Mob ID, what's the 621, 1, and 1?

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@displaystatus 621 1 1 1002

If 1002 is the Mob ID, what's the 621, 1, and 1?

Format of the command is @displaystatus [status ID], [Flag], [Tick], [Val1], [Val2], [Val3]

Some status require both a tick and a flag to work and some also work with a value of more then 1 value. You just gotta mess with them.

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@displaystatus 621 1 1 1002

If 1002 is the Mob ID, what's the 621, 1, and 1?

Format of the command is @displaystatus [status ID], [Flag], [Tick], [Val1], [Val2], [Val3]

Some status require both a tick and a flag to work and some also work with a value of more then 1 value. You just gotta mess with them.

Ah, I see Rytech, thanks.

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