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Igniz

Bonus that raises the weight of an object

Question

Quite simple like

bonus bWeight,x;

That raises 'x' the weight of the object, like a potion, or a equipment. The point is use it when the character makes a combo or a conditional.

Example.

if(countitem(720)>10)bonus bWeight,x;

If the user carry more than 10 Aquamarine, the item will raise his weight. (Kinda usable in PvP, WoE, o something else, when the user carry for example berry's or cards or whatever)

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3 answers to this question

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*setiteminfo(<item id>,<type>,<value>)

setiteminfo 7049,6,999; // Stone now weighs 999

That would affect everyone, not just the one carrying the item.

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